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📄 visvim.dsp

📁 VIM文本编辑器
💻 DSP
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# Microsoft Developer Studio Project File - Name="VisVim" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 5.00
# ** NICHT BEARBEITEN **

# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102

CFG=VisVim - Win32 Debug
!MESSAGE Dies ist kein g黮tiges Makefile. Zum Erstellen dieses Projekts mit\
 NMAKE
!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und f黨ren Sie den\
 Befehl
!MESSAGE 
!MESSAGE NMAKE /f "VisVim.mak".
!MESSAGE 
!MESSAGE Sie k鰊nen beim Ausf黨ren von NMAKE eine Konfiguration angeben
!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
!MESSAGE 
!MESSAGE NMAKE /f "VisVim.mak" CFG="VisVim - Win32 Debug"
!MESSAGE 
!MESSAGE F黵 die Konfiguration stehen zur Auswahl:
!MESSAGE 
!MESSAGE "VisVim - Win32 Release" (basierend auf\
  "Win32 (x86) Dynamic-Link Library")
!MESSAGE "VisVim - Win32 Debug" (basierend auf\
  "Win32 (x86) Dynamic-Link Library")
!MESSAGE 

# Begin Project
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "VisVim - Win32 Release"

# PROP BASE Use_MFC 2
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 2
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 /nologo /subsystem:windows /dll /machine:I386

!ELSEIF  "$(CFG)" == "VisVim - Win32 Debug"

# PROP BASE Use_MFC 2
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 2
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept

!ENDIF 

# Begin Target

# Name "VisVim - Win32 Release"
# Name "VisVim - Win32 Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=.\Commands.cpp
# End Source File
# Begin Source File

SOURCE=.\DSAddIn.cpp
# End Source File
# Begin Source File

SOURCE=.\OleAut.cpp
# End Source File
# Begin Source File

SOURCE=.\Reg.cpp
# End Source File
# Begin Source File

SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# Begin Source File

SOURCE=.\VisVim.cpp
# End Source File
# Begin Source File

SOURCE=.\VisVim.def
# End Source File
# Begin Source File

SOURCE=.\VisVim.odl
# ADD MTL /h "VSVTypes.h"
# End Source File
# Begin Source File

SOURCE=.\VisVim.rc
# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\Commands.h
# End Source File
# Begin Source File

SOURCE=.\DSAddIn.h
# End Source File
# Begin Source File

SOURCE=.\Resource.h
# End Source File
# Begin Source File

SOURCE=.\StdAfx.h
# End Source File
# Begin Source File

SOURCE=.\VisVim.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
# Begin Source File

SOURCE=.\Res\DisableL.bmp
# End Source File
# Begin Source File

SOURCE=.\Res\DisableM.bmp
# End Source File
# Begin Source File

SOURCE=.\Res\DlgL.bmp
# End Source File
# Begin Source File

SOURCE=.\Res\DlgM.bmp
# End Source File
# Begin Source File

SOURCE=.\Res\EnableL.bmp
# End Source File
# Begin Source File

SOURCE=.\Res\EnableM.bmp
# End Source File
# Begin Source File

SOURCE=.\Res\GotoL.bmp
# End Source File
# Begin Source File

SOURCE=.\Res\GotoM.bmp
# End Source File
# Begin Source File

SOURCE=.\res\TBarLrge.bmp
# End Source File
# Begin Source File

SOURCE=.\res\TBarMedm.bmp
# End Source File
# Begin Source File

SOURCE=.\Res\ToggleL.bmp
# End Source File
# Begin Source File

SOURCE=.\Res\ToggleM.bmp
# End Source File
# Begin Source File

SOURCE=.\Res\ToolbarL.bmp
# End Source File
# Begin Source File

SOURCE=.\Res\ToolbarM.bmp
# End Source File
# End Group
# End Target
# End Project

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