📄 tanksdlg.cpp
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/*****************************************************************************
*
* TanksDlg.cpp
*
* Electrical Engineering Faculty - Software Lab
* Spring semester 1998
*
* Tanks game
*
* Module description: Implements the main game dialog.
*
*
* Authors: Eran Yariv - 28484475
* Moshe Zur - 24070856
*
*
* Date: 23/09/98
*
******************************************************************************/
#include <time.h>
#include "stdafx.h"
#include "Tanks.h"
#include "TanksDlg.h"
#include <GameSetup.h>
#include <GameBoard.h>
#include <TankObj.h>
#include <GameOver.h>
#include <Message.h>
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
ON_WM_LBUTTONDOWN()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTanksDlg dialog
CTanksDlg::CTanksDlg(CWnd* pParent /*=NULL*/)
: CDialog(CTanksDlg::IDD, pParent),
m_GameState (GAME_OFF),
m_KbdManager(TANKS_APP->m_gKbdManager),
m_GameManager(TANKS_APP->m_gGameManager)
{
//{{AFX_DATA_INIT(CTanksDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = TANKS_APP->LoadIcon(IDR_MAINFRAME);
}
CTanksDlg::~CTanksDlg ()
{
TANKS_APP->m_gDrawDIB.Close ();
}
void CTanksDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CTanksDlg)
DDX_Control(pDX, IDC_AMMO_STATUS, m_AmmoStatus);
DDX_Control(pDX, IDC_BONUS_STATUS, m_BonusStatus);
DDX_Control(pDX, IDC_SHIELD_STATUS, m_ShieldStatus);
DDX_Control(pDX, IDC_MAP, m_Map);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CTanksDlg, CDialog)
//{{AFX_MSG_MAP(CTanksDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_COMMAND(ID_EXIT, OnExit)
ON_COMMAND(ID_HELP_ABOUT, OnHelpAbout)
ON_COMMAND(ID_KBD_MAPPING, OnKbdMapping)
ON_COMMAND(ID_NEW_GAME, OnNewGame)
ON_COMMAND(ID_SET_COMM, OnSetComm)
ON_COMMAND(ID_SET_GAME, OnSetGame)
ON_COMMAND(ID_STOP_GAME, OnStopGame)
ON_COMMAND(ID_SOUND_MUTE, OnSoundMute)
ON_WM_DRAWITEM()
ON_WM_CLOSE()
ON_WM_QUERYNEWPALETTE()
ON_WM_PALETTECHANGED()
ON_COMMAND(ID_SERVER_MGMT, OnServerMgmt)
ON_WM_ERASEBKGND()
ON_COMMAND(ID_PALYERS_GUIDE, OnPlayersGuide)
ON_COMMAND(ID_CHAT_OPEN, OnChatOpen)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTanksDlg message handlers
BOOL CTanksDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// Allign the main dialog, the map and the status bars
AlignControls();
// Start with the "stop game" menu option disabled
GetMenu()->EnableMenuItem(ID_STOP_GAME, MF_BYCOMMAND | MF_GRAYED);
GetMenu()->EnableMenuItem
(ID_SERVER_MGMT, TANKS_APP->GetStoredIsHostFlag() ?
(MF_BYCOMMAND | MF_ENABLED) : (MF_BYCOMMAND | MF_GRAYED));
// Start with "chat open" option disabled
GetMenu()->EnableMenuItem(ID_CHAT_OPEN, MF_BYCOMMAND | MF_GRAYED);
// Start the image manager
TANKS_APP->m_gImageManager.LoadImages ();
// Start the sound manager
if (! TANKS_APP->m_gSoundManager.Init(m_hWnd))
{ // Failed to create DirectSound, disable sound menu item:
GetMenu()->EnableMenuItem(ID_SOUND_MUTE, MF_BYCOMMAND | MF_GRAYED);
// To be on the safe side :
TANKS_APP->m_gSoundManager.SetMuteMode(TRUE);
} else
{
BOOL bMuteMode = TANKS_APP->GetStoredMuteMode();
GetMenu()->EnableMenuItem(ID_SOUND_MUTE, MF_BYCOMMAND | MF_ENABLED);
GetMenu()->CheckMenuItem(ID_SOUND_MUTE,
bMuteMode ? MF_CHECKED : MF_UNCHECKED);
// Init the mute mode
TANKS_APP->m_gSoundManager.SetMuteMode(bMuteMode);
}
// Create status bars
CreateStatusPanes ();
StartDIBDrawingEngine ();
CheckDPlayVersion();
return TRUE; // return TRUE unless you set the focus to a control
}
void CTanksDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CTanksDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CTanksDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CTanksDlg::OnExit()
{
if (IsGameOn()) {
UINT uStrInd = TANKS_APP->m_gCommManager.IsHost()
? IDS_HOST_ON_EXIT
: IDS_PLAYER_ON_EXIT;
if (IDNO == AfxMessageBox(uStrInd, MB_YESNO | MB_ICONQUESTION))
return;
}
CDialog::OnCancel();
}
void CTanksDlg::OnHelpAbout()
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
void CTanksDlg::OnKbdMapping()
{
TANKS_APP->m_gKbdManager.SetKbdMapping();
}
void CTanksDlg::OnSetComm()
{
TANKS_APP->m_gCommManager.SetCommParams();
}
void CTanksDlg::OnSetGame()
{
CGameSetup GameSetupDlg;
GameSetupDlg.DoModal();
}
void CTanksDlg::OnNewGame()
{
// Can only be called from GAME_OFF state
ASSERT (GAME_OFF == m_GameState);
// Disable "new game" menu item
GetMenu()->EnableMenuItem(ID_NEW_GAME, MF_BYCOMMAND | MF_GRAYED);
// Enable "stop game" menu item
GetMenu()->EnableMenuItem(ID_STOP_GAME, MF_BYCOMMAND | MF_ENABLED);
// Enable "chat open" menu item
GetMenu()->EnableMenuItem(ID_CHAT_OPEN, MF_BYCOMMAND | MF_ENABLED);
TANKS_APP->SetMapHWND( m_Map.m_hWnd );
if (! TANKS_APP->StartGameThreads ()) {
// Enable "new game" menu item
GetMenu()->EnableMenuItem(ID_NEW_GAME, MF_BYCOMMAND | MF_ENABLED);
// Disable "stop game" menu item
GetMenu()->EnableMenuItem(ID_STOP_GAME, MF_BYCOMMAND | MF_GRAYED);
return;
}
// Show game controls
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