📄 getname.cpp
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// GetName.cpp : implementation file
//
#include "stdafx.h"
#include "Mine32.h"
#include "GetName.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
#define MAXLENGTH 128
extern int nDifficulty;
extern CString strName[3];
/////////////////////////////////////////////////////////////////////////////
// CGetName dialog
CGetName::CGetName(CWnd* pParent /*=NULL*/)
: CDialog(CGetName::IDD, pParent)
{
//{{AFX_DATA_INIT(CGetName)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void CGetName::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CGetName)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CGetName, CDialog)
//{{AFX_MSG_MAP(CGetName)
ON_WM_SHOWWINDOW()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CGetName message handlers
void CGetName::OnShowWindow(BOOL bShow, UINT nStatus)
{
CDialog::OnShowWindow(bShow, nStatus);
CString strMsg;
if (nDifficulty == 0)
strMsg.LoadString(IDS_BEGINNER);
if (nDifficulty == 1)
strMsg.LoadString(IDS_MIDDLE);
if (nDifficulty == 2)
strMsg.LoadString(IDS_EXPERT);
SetDlgItemText(IDC_MESSAGE, strMsg);
SetDlgItemText(IDC_NAME, strName[nDifficulty]);
}
void CGetName::OnOK()
{
LPTSTR lpName;
lpName = strName[nDifficulty].GetBuffer(MAXLENGTH);
GetDlgItemText(IDC_NAME, lpName, MAXLENGTH);
strName[nDifficulty].ReleaseBuffer();
CDialog::OnOK();
}
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