📄 resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by Simon.rc
//
#define IDD_SIMON_DIALOG 102
#define IDR_MAINFRAME 128
#define ID_FONDO_BMP 129
#define ID_PREND1_BMP 130
#define ID_PREND2_BMP 131
#define ID_PREND3_BMP 132
#define ID_PREND4_BMP 133
#define ID_APAG1_BMP 134
#define ID_APAG2_BMP 135
#define ID_APAG3_BMP 136
#define ID_APAG4_BMP 137
#define ID_MASK1_INVERTED_BMP 138
#define ID_MASK2_INVERTED_BMP 139
#define ID_MASK3_INVERTED_BMP 140
#define ID_MASK4_INVERTED_BMP 141
#define ID_MASK1_BMP 142
#define ID_MASK2_BMP 143
#define ID_MASK3_BMP 144
#define ID_MASK4_BMP 145
#define ID_BOTON_VERDE_BMP 146
#define ID_BOTON_AMARILLO_BMP 147
#define ID_BOTON_ROJO_BMP 148
#define ID_SLIDE_AZUL_BMP 149
#define ID_FONDO_SLIDE_AZUL_BMP 151
#define ID_SLIDE_ROJO_BMP 152
#define ID_FONDO_SLIDE_ROJO_BMP 153
#define ID_AMARILLO_WAV 154
#define ID_AZUL_WAV 155
#define ID_ROJO_WAV 156
#define ID_VERDE_WAV 157
#define ID_DESLIZ_WAV 159
#define ID_CURSOR_MANO 163
#define ID_GANO_WAV 164
#define ID_PERDIO_WAV 165
#define ID_SCORES_DLG 166
#define ID_NAME_DLG 167
#define ID_ABOUT_DLG 168
#define ID_LAST_BUTTON 1000
#define ID_PLAY_BUTTON 1001
#define ID_SCORES_BUTTON 1002
#define IDC_CUSTOM1 1004
#define ID_SOCORE_1_TXT 1005
#define ID_SOCORE_2_TXT 1006
#define ID_SOCORE_3_TXT 1007
#define ID_SOCORE_4_TXT 1008
#define ID_SOCORE_5_TXT 1009
#define ID_NAME_TXT 1010
#define ID_TEXTO_ABOUT 1011
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 172
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 1012
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
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