📄 menu.h
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/* menu.h -- Header file for the menu object. Copyright (C) 1996 Nadav Cohen This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#ifndef __MENU_H_#define __MENU_H_#define ALIGNLEFT 0#define ALIGNMID 1#include <ncurses.h>class menuItem { public: int X1, X2, Y; /* The text on the item */ char *Text; /* The hotkey's position */ int HotPos; menuItem *Next, *Prev;};class tMenu { int bgColor, fgColor, hotColor, hotbgColor, hotfgColor; int TextColor; int Total; int Align; WINDOW *Window; public: menuItem *Base, *Last; int Focus; /* Initiate the menu and set the background color and foreground for all items */ tMenu(WINDOW *Win, int Color, int hColor, int hiColor, int tColor, int Alignment); /* The destructor frees all allocated memory */ ~tMenu(); /* Add a menu item, in text use the tilde (~) to mark hotkey, i.e ~H~elp */ void Add(char *text, int x1, int x2, int y); /* Displays the menu */ void Show(); /* Checks for keys, returns 0 for none chosen, otherwise the item number */ int GetInput(int ch);};#endif
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