📄 list.c
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/* list.c -- Linked lists in OOP Copyright (C) 1996 Nadav Cohen This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#include "list.h"/* The list constructor */tList::tList(){ Total = 0; Base = Last = NULL;}/* The list destructor, frees all objects' memory */tList::~tList(){ tListObj *Next, *Tmp; Tmp = Base; if (Tmp != NULL){ Next = Tmp->Next; do { Tmp->Next = NULL; Tmp->Prev = NULL; delete Tmp; Tmp = Next; Next = Tmp->Next; }while (Next != NULL); }}/* Add an object at the end of the list */void tList::Add(tListObj *Obj){ if (Base == NULL) { Base = Obj; Obj->Next = NULL; Obj->Prev = NULL; Last = Base; } else { Last->Next = Obj; Obj->Prev = Last; Last = Obj; Last->Next = NULL; } Total++;}/* Delets the specified object NOTE: This object must be in the list!*/void tList::Del(tListObj *Obj){ tListObj *Tmp; if (Obj == Base) { Tmp = Base->Next; if (Tmp != NULL) Tmp->Prev = NULL; delete Base; Base = Tmp; } else if (Obj == Last) { Last = Last->Prev; Last->Next = NULL; delete Obj; } else { Tmp = Obj->Prev; Tmp->Next = Obj->Next; Tmp = Obj->Next; Tmp->Prev = Obj->Prev; delete Obj; } Total--;}/* Insert after Obj */void tList::Insert(tListObj *Obj, tListObj *Ins){ Ins->Next = Obj->Next; Obj->Next = Ins; Ins->Prev = Obj; if (Obj == Last) Last = Ins; else Ins->Next->Prev = Ins; Total++;}/* Removes the first object */void tList::Remove(){ Del(Base);}
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