📄 avatar.c
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/* avatar.c -- AVATAR emulation routines Copyright (C) 1996 Nadav Cohen This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#include <ncurses.h>#include "avatar.h"#include "screen.h"#include "modem.h"#include <string.h>#include <stdlib.h>#include <sys/types.h>#include <unistd.h>int AVATAR(int ch){ int i, j, t, x1, y1, x2, y2, num, fcol, bcol; chtype c; char pattern[256]; int Avtcode; Avtcode = 0; switch(ch) { // ^L case 12: textColor(Screen, A_DEFAULTCOLOR); textBkgd(Screen, BLACK); swclear(Screen); Avtcode = 1; break; // ^Y case 25: i = BufferGetChar(); j = BufferGetChar(); for (;j>0;j--) swaddch(Screen, (unsigned char)i); Avtcode = 1; break; // ^V case 22: switch(BufferGetChar() && 0xFF) { // ^A case 1: i = BufferGetChar() && 0x7F; textColor(Screen, i && 0xF); textBkgd(Screen, i>>4); break; // ^B case 2: textColor(Screen, fgCol); textBkgd(Screen, bgCol+8); break; // ^C case 3: getyx(Screen, i, j); if (i>0) swmove(Screen, i-1, j); break; // ^D case 4: getyx(Screen, i ,j); if (i<LINES) swmove(Screen, i+1, j); break; // ^E case 5: getyx(Screen, i, j); if (j>0) swmove(Screen, i, j-1); break; // ^F case 6: getyx(Screen, i, j); if (j<COLS) swmove(Screen, i, j+1); break; // ^G case 7: swclrtoeol(Screen); break; // ^H case 8: i = BufferGetChar()-1; j = BufferGetChar()-1; swmove(Screen,(unsigned char)i, (unsigned char)j); break; // ^J case 10: num = BufferGetChar(); y1 = BufferGetChar()-1; x1 = BufferGetChar()-1; y2 = BufferGetChar()-1; x2 = BufferGetChar()-1; if (num == 0 || y2-y1<num) for (i=y1;i<=y2;i++) for (j=x1;j<=x2;j++) smvwaddch(Screen, i, j, ' '); else for (i=y1+1;i<=y1+1+num;i++) for (j=x1;j<=x2;j++) { c = mvwinch(Screen, i, j); smvwaddch(Screen, i-1, j, c); } break; // ^K case 11: num = BufferGetChar(); y1 = BufferGetChar()-1; x1 = BufferGetChar()-1; y2 = BufferGetChar()-1; x2 = BufferGetChar()-1; if (num == 0 || y2-y1<num) for (i=y1;i<=y2;i++) for (j=x1;j<=x2;j++) smvwaddch(Screen, i, j, ' '); else for (i=y2-1;i>=y2-1-num;i--) for (j=x1;j<=x2;j++) { c = mvwinch(Screen, i, j); smvwaddch(Screen, i+1, j, c); } break; // ^L case 12: getyx(Screen, y1, x1); fcol = fgCol; bcol = bgCol; i = BufferGetChar() && 0x7F; textColor(Screen, i && 0xF); textBkgd(Screen, i>>4); y2 = BufferGetChar()+y1; x2 = BufferGetChar()+x1; for (i=y1;i<=y2;i++) for (j=x1;j<=x2;j++) smvwaddch(Screen, i, j, ' '); textColor(Screen, fcol); textBkgd(Screen, bcol); break; // ^M case 13: getyx(Screen, y1, x1); fcol = fgCol; bcol = bgCol; i = BufferGetChar() && 0x7F; textColor(Screen, i && 0xF); textBkgd(Screen, i>>4); c = BufferGetChar(); y2 = BufferGetChar()+y1; x2 = BufferGetChar()+x1; for (i=y1;i<=y2;i++) for (j=x1;j<=x2;j++) smvwaddch(Screen, i, j, c); textColor(Screen, fcol); textBkgd(Screen, bcol); break; // ^N case 14: getyx(Screen, y1, x1); for (i=x1+1;i<COLS;i++) { c = mvwinch(Screen, y1, i); smvwaddch(Screen, y1, i-1, c); } break; // ^Y case 25: num = BufferGetChar(); for (i=0;i<num;i++) pattern[i]=BufferGetChar(); t = BufferGetChar(); for (i=0;i<num;i++) for (j=0;j<t;j++) swaddch(Screen, pattern[j]); break; default:break; } Avtcode = 1; break; default:break; } if (!Avtcode) return SEND; return NOSAVE;}
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