Software Engineering and Computer Games
By Rudy Rucker
Software Engineering and Computer Games w - 资源详细说明
Software Engineering and Computer Games
By Rudy Rucker
Software Engineering and Computer Games was written with four broad goals:
To teach a lively style of object-oriented software engineering.
To show how to bring a complete program to the level of a commercial release.
To provide a "game engine" framework of linked classes for game development.
To help students create computer games that are interactive, rapidly executing, and visually beautiful.
Software Engineering and Computer Games
By Rudy Rucker
Software Engineering and Computer Games w - 源码文件列表