DIRECT
共 286 篇文章
DIRECT 相关的电子技术资料,包括技术文档、应用笔记、电路设计、代码示例等,共 286 篇文章,持续更新中。
数字控制振荡器(NCO
数字控制振荡器(NCO,numerical controlled oscillator)是软件无线电、直接数据频
率合成器(DDS,Direct digital synthesizer)、快速傅立叶变换(FFT,Fast Fourier Transform)
等的重要组成部分,同时也是决定其性能的主要因素之一,随着芯片集成度的提高、在信号
处理、数字通信领域、调制解调、变频调速、制导控制、电
Disk simulation program. Simulates file-system with direct access.
Disk simulation program. Simulates file-system with direct access.
Universal.Data.Access.Components 2.50 Universal Data Access Components (UniDAC) is a library of c
Universal.Data.Access.Components 2.50
Universal Data Access Components (UniDAC) is a library of components that provides direct access to most popular database servers from Delphi, Delphi for .NET
Jh_cpu is a cpu with 12 address,8 data bus, adn give direct address ,indirect address two addressin
Jh_cpu is a cpu with 12 address,8 data bus, adn give direct address ,indirect address two addressin way.
SPREAD SPECTRUM MODULATION TECHNIQUES -spread spectrum - those modulation methods that are producin
SPREAD SPECTRUM MODULATION TECHNIQUES
-spread spectrum - those modulation methods that are producing a signal whose
spectrum is more wider than of the data signal, the occupied frequency band being
Direct3D9初级教程
Direct3D9初级教程,这个是对于diretcx入门的一个重要书籍,很好的介绍了dx的各个方向。
this program explains the K_means cluster Algorithm. and also direct to the best k value
this program explains the K_means cluster Algorithm. and also direct to the best k value
coding for direct spread spectrum
coding for direct spread spectrum
direct sequence spread spectrum
direct sequence spread spectrum
Beginning Direct3D Game Programming源代码Part3chapter12
Beginning Direct3D Game Programming源代码\Part3\chapter12
Beginning Direct3D Game Programming源代码Part3chapter12
Beginning Direct3D Game Programming源代码\Part3\chapter12
Beginning Direct3D Game Programming源代码Part3chapter12
Beginning Direct3D Game Programming源代码\Part3\chapter12
Beginning Direct3D Game Programming源代码Part3chapter12
Beginning Direct3D Game Programming源代码\Part3\chapter12
Beginning Direct3D Game Programming源代码Part3chapter12
Beginning Direct3D Game Programming源代码\Part3\chapter12
Beginning Direct3D Game Programming源代码Part3chapter122dbitarray.rar
Beginning Direct3D Game Programming源代码\Part3\chapter12\2dbitarray.rar
精通DirectX 3D图形与动画程序设计 第2章 Direct3D程序设计基础 18 2.1 相关基础知识 18 2.2 Direct3D体系结构 19 2.3 Direct3D对象 21
精通DirectX 3D图形与动画程序设计
第2章 Direct3D程序设计基础 18
2.1 相关基础知识 18
2.2 Direct3D体系结构 19
2.3 Direct3D对象 21
2.4 Direct3D设备对象 21
2.4.1 Direct3D设备类型 21
2.4.2 创建Direct3D设备对象 23
2.5 Direct3D程序基本结构 25
2.6 最简单
direct soud java jmf direct soud java jmfdirect soud java jmfv direct soud java jmf direct soud j
direct soud java jmf
direct soud java jmfdirect soud java jmfv
direct soud java jmf
direct soud java jmf
direct soud java jmf
一本已经绝版的关于使用Delphi编写Directx游戏和图型处理的书的中文电子版本
一本已经绝版的关于使用Delphi编写Directx游戏和图型处理的书的中文电子版本,无私奉献了。
书名是:《Delphi+direct+X图形与游戏程序设计》
SuperLU is a general purpose library for the direct solution of large, sparse, nonsymmetric systems
SuperLU is a general purpose library for the direct solution of large, sparse, nonsymmetric systems of linear equations on high performance machines. The library is written in C and is callable from e
This product has been manufactured to your company’s specifications a part for use in your company’
This product has been manufactured to your company’s specifications a part for use in your
company’s general electronic products. It is guaranteed to perform according to delivery
specifications. Fo