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R<b>imm</b>

  • 红外解码程序

    /*  * _168ZHONGDUAN2.c  *  * Created: 2014/11/2 15:12:45  *  Author: lenovo  */  #include <avr/io.h> #include <avr/iom168pa.h> #include <avr/interrupt.h> #include <util/delay.h> #include <avr/eeprom.h> //#include <util/delay_basic.h> //unsigned char const SEGtable[]={0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7d,0x07,0x7f,0x6f,0x40}; #define BIT(x) (1<<(x)) #include<avr/signal.h>       #include<avr/pgmspace.h>  #include<util/delay.h>  #include<avr/eeprom.h> #define setb(val,bitn) (val|=(1<<(bitn)))//设置某IO口某位为1 #define clr(val,bitn) (val&=~(1<<(bitn)))//设置某IO口某位为0 #define get(val,bitn) (val&(1<<(bitn)))//读取某位状态 //uchar ACT[8] ={0xfe,0xfd,0xfb,0xf7,0xef,0xdf,0xbf,0x7f}; #define CPL_BIT(x,y) (x^=(1<<y)) #define CLR_BIT(x,y) (x&=~(1<<y)) #define  SET_1(a,b) a|=(1<<b)   #define  CLE_0(a,b) a&=~(1<<b)    /*------宏定义------*/  #include <avr/wdt.h> #include <avr/sleep.h>    #include <avr/interrupt.h> #include <avr/pgmspace.h> #include <util/delay.h> #include <avr/eeprom.h> #define setb(val,bitn) (val|=(1<<(bitn)))//设置某IO口某位为1 #define clr(val,bitn) (val&=~(1<<(bitn)))//设置某IO口某位为0 #define get(val,bitn) (val&(1<<(bitn)))//读取某位状态  #define uint8  unsigned char  #define uint16 unsigned int  #define   P_LCDCS1 setb(PORTB,5)  #define  P_LCDCS0 clr(PORTB,5)  #define   P_LCDRST1 setb(PORTB,1)  #define   P_LCDRST0 clr(PORTB,1)  #define  P_LCDRS1 setb(PORTB,2)  #define   P_LCDRS0 clr(PORTB,2)  #define  P_LCDDAT1 setb(PORTB,4)  #define   P_LCDDAT0 clr(PORTB,4)  #define P_LCDCLK1 setb(PORTB,3)  #define   P_LCDCLK0 clr(PORTB,3) //#define     LCD_ //-----页地址定义----- #define     Page1       0 #define     Page2       1 #define     Page3       2 #define     Page4       3 #define     Page5       4 #define     Page6       5 #define     Page7       6 #define     Page8       7 //-----列地址定义-----每8列地址增1 #define     List8_1        0 #define     List8_2        7 #define     List8_3        15 #define     List8_4        23 #define     List8_5        31 #define     List8_6        39 #define     List8_7        47 #define     List8_8        55 #define     List8_9        63 #define     List8_10       71 #define     List8_11       79 #define     List8_12       87 #define     List8_13       95 #define     List8_14       103 #define     List8_15       111 #define     List8_16       119 //#define     List8_17       127 //-----列地址定义-----每16列地址增1 #define     List16_1        0 #define     List16_2        15 #define     List16_3        31 #define     List16_4        47 #define     List16_5        63 #define     List16_6        79 #define     List16_7        95 #define     List16_8        111 //---------------------------------- #define     STR_CHARG       "Charge"    //提示充电 #define     STR_PRCE        "%"         //电量百分比 #define     STR_ERR         "Err" //出错显示 #define     STR_OFF         "OFF"  //关机显示 //待机显示 #define     STR_WAIT1         "Portable UPS"  #define     STR_WAIT2         "110V/60HZ"  #define     STR_WAIT3         "Select:DC OR AC"  #define     STR_WAIT4         "BATTERY:"  //开机显示 #define     STR_OUTSTATUS      "Out Status:"  #define     STR_DCOUT12V         "DC12V"  #define     STR_DCOUT5V         "DC5V"  #define     STR_ACOUT         "AC110V" //#define     STR_MAOHAO         ":"   //====================================== extern uint8  LOCKA[2][16] ; //extern uint8 code BATS[10][16] ; extern uint8  BAT2S[12][32] ; extern uint8  NC[] ; extern uint8  mao_hao[] ; extern uint8  num1[] ; extern uint8  num2[] ; extern uint8 num3[] ; extern uint8  num4[] ; extern uint8  num5[] ; extern uint8 num6[] ; extern uint8  num7[] ; extern uint8  num8[] ; extern uint8  num9[] ; extern uint8  Tab_Ascii_8x16[95][16] ; extern uint8  Tab_Ascii_5x7[95][5] ; extern uint8  zhuang1[] ; extern uint8  tai1[] ; extern uint8  shi1[] ; extern uint8  yong1[] ; //---------------------------------- //extern void LcdWriteCommand(uint8 data1) ; extern void Display_Graphic_32x32(uint8 page,uint8 column,uint8 *dp) ; extern void Display_Graphic_32x16(uint8 page,uint8 column,uint8 *dp) ; extern void Display_Graphic_16x16(uint8 page,uint8 column,uint8 *dp) ; extern void Display_Graphic_8x16(uint8 page,uint8 column,uint8 *dp) ; extern void Display_String_8x16(uint8 page,uint8 column,uint8 *text) ; extern void Display_Num_8x16(uint8 page,uint8 column,uint8 Num) ; extern void Display_Digital_8x16(uint8 page,uint8 column,uint8 *a) ; extern void Display_Nop_8x16(uint8 page,uint8 column,uint8 DatLong) ; extern void Display_String_5x7(uint8 page,uint8 column,uint8 *text) ; extern void Full_Display(void) ; extern void Clear_Screen(void) ; extern void Init_lcd12864(void) ; //#endif   //========c12864.c============================================== /*************************************************** LCD:晶联讯电子 JLX12864G-086-PN(不带字库IC-UC1701X) 仅支持串行驱动方式 ***************************************************/ //#include "global.h"  //#include "c12864.h"   #define     Tab_Ascii_8x16_CALL1  //粗体字形 #define     Tab_Ascii_8x16_CALL2  //细体字形 #define     Tab_Ascii_5x7_CALL #define     Display_Graphic_32x32_CALL #define     Display_Graphic_32x16_CALL #define     Display_Graphic_16x16_CALL #define     Display_Graphic_8x16_CALL #define     Display_String_8x16_CALL     //显示字符串 #define     Display_Num_8x16_CALL        //显示单个数据0-9 #define     Display_Digital_8x16_CALL    //显示数据0-9999 #define     Display_Nop_8x16_CALL        //填充8*16的空字符N个 #define     Display_String_5x7_CALL #define     Full_Display_CALL   //==============================================================================  uint8 aa[]={0,1,2,3,4,5,6,7,8,9};   uint8 LOCKA[2][16]={ //--   童锁符号  -- //--    此字体下对应的点阵为:宽x高=16x16   -- //0x00, 0x00, 0xc0, 0xe0, 0xf0, 0xd8, 0xcc, 0xc4, 0xc4, 0xcc, 0xd8, 0xf0, 0xe0, 0xc0, 0x00, 0x00, //0x00, 0x00, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xe0, 0xb0, 0x98, 0x8c, 0x8c, 0x8c, 0x8c, 0x98, 0xb0, 0xe0, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x00, 0x00, } ; const PROGMEM uint8_t  BATS[10][16]={ //--   电池符号  -- //--    此字体下对应的点阵为:宽x高=16x16   -- 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x0c, 0x0e, 0x0e, 0x0c, 0x08, 0x08, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x0c, 0x0e, 0x0e, 0x0c, 0x08, 0x08, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x0c, 0x0e, 0x0e, 0x0c, 0x08, 0x08, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xc8, 0xc8, 0xcc, 0xce, 0xce, 0xcc, 0xc8, 0xc8, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xf8, 0xf8, 0xfc, 0xfe, 0xfe, 0xfc, 0xf8, 0xf8, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x00, }; const PROGMEM uint8_t  BAT2S1[12][32]={ /*--   电池符号  --*/ /*--    此字体下对应的点阵为:宽x高=32x16   --*/ {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x3f, 0x07, 0x03}, } ;   const PROGMEM uint8_t  BAT2S2[2][32]={ //--   电池符号 不显示 -- //--    此字体下对应的点阵为:宽x高=32x16   -- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, } ;  uint8 NC[]={ /*--  文字: 空符号  --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, } ; uint8 mao_hao[]={ /*--  文字:  : (冒号) --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00}; uint8  num0[]={ /*--  文字:  0  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x0F,0x10,0x20,0x20,0x10,0x0F,0x00 }; uint8  num1[]={ /*--  文字:  1  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x10,0x10,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00 }; uint8  num2[]={ /*--  文字:  2  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x70,0x08,0x08,0x08,0x88,0x70,0x00,0x00,0x30,0x28,0x24,0x22,0x21,0x30,0x00  //细体 //0x08,0x0C,0x84,0xC4,0x64,0x3C,0x18,0x00,0x0E,0x0F,0x09,0x08,0x08,0x0C,0x0C,0x00, // 粗体 }; uint8  num3[]={ /*--  文字:  3  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x30,0x08,0x88,0x88,0x48,0x30,0x00,0x00,0x18,0x20,0x20,0x20,0x11,0x0E,0x00 }; uint8  num4[]={ /*--  文字:  4  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0xC0,0x20,0x10,0xF8,0x00,0x00,0x00,0x07,0x04,0x24,0x24,0x3F,0x24,0x00 }; uint8  num5[]={ /*--  文字:  5  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0xF8,0x08,0x88,0x88,0x08,0x08,0x00,0x00,0x19,0x21,0x20,0x20,0x11,0x0E,0x00 }; uint8  num6[]={ /*--  文字:  6  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0xE0,0x10,0x88,0x88,0x18,0x00,0x00,0x00,0x0F,0x11,0x20,0x20,0x11,0x0E,0x00 }; uint8  num7[]={ /*--  文字:  7  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x38,0x08,0x08,0xC8,0x38,0x08,0x00,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x00 }; uint8  num8[]={ /*--  文字:  8  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x70,0x88,0x08,0x08,0x88,0x70,0x00,0x00,0x1C,0x22,0x21,0x21,0x22,0x1C,0x00 }; uint8  num9[]={ /*--  文字:  9  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x00,0x31,0x22,0x22,0x11,0x0F,0x00 }; //=======8x16======================================================================= #ifdef  Display_String_8x16_CALL   //Tab_Ascii_8x16_CALL    const PROGMEM uint8_t Tab_Ascii_8x161[95][16]={  //粗体字形  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // - -  0x00,0x00,0x38,0xFC,0xFC,0x38,0x00,0x00,0x00,0x00,0x00,0x0D,0x0D,0x00,0x00,0x00, // -!-  0x00,0x0E,0x1E,0x00,0x00,0x1E,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -"-  0x20,0xF8,0xF8,0x20,0xF8,0xF8,0x20,0x00,0x02,0x0F,0x0F,0x02,0x0F,0x0F,0x02,0x00, // -#-  0x38,0x7C,0x44,0x47,0x47,0xCC,0x98,0x00,0x03,0x06,0x04,0x1C,0x1C,0x07,0x03,0x00, // -$-  0x30,0x30,0x00,0x80,0xC0,0x60,0x30,0x00,0x0C,0x06,0x03,0x01,0x00,0x0C,0x0C,0x00, // -%-  0x80,0xD8,0x7C,0xE4,0xBC,0xD8,0x40,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -&-  0x00,0x10,0x1E,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -'-  0x00,0x00,0xF0,0xF8,0x0C,0x04,0x00,0x00,0x00,0x00,0x03,0x07,0x0C,0x08,0x00,0x00, // -(-  0x00,0x00,0x04,0x0C,0xF8,0xF0,0x00,0x00,0x00,0x00,0x08,0x0C,0x07,0x03,0x00,0x00, // -)-  0x80,0xA0,0xE0,0xC0,0xC0,0xE0,0xA0,0x80,0x00,0x02,0x03,0x01,0x01,0x03,0x02,0x00, // -*-  0x00,0x80,0x80,0xE0,0xE0,0x80,0x80,0x00,0x00,0x00,0x00,0x03,0x03,0x00,0x00,0x00, // -+-  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x1E,0x0E,0x00,0x00,0x00, // -,-  0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ---  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0C,0x0C,0x00,0x00,0x00, // -.-  0x00,0x00,0x00,0x80,0xC0,0x60,0x30,0x00,0x0C,0x06,0x03,0x01,0x00,0x00,0x00,0x00, // -/-  0xF8,0xFC,0x04,0xC4,0x24,0xFC,0xF8,0x00,0x07,0x0F,0x09,0x08,0x08,0x0F,0x07,0x00, // -0-  0x00,0x10,0x18,0xFC,0xFC,0x00,0x00,0x00,0x00,0x08,0x08,0x0F,0x0F,0x08,0x08,0x00, // -1-  0x08,0x0C,0x84,0xC4,0x64,0x3C,0x18,0x00,0x0E,0x0F,0x09,0x08,0x08,0x0C,0x0C,0x00, // -2-  0x08,0x0C,0x44,0x44,0x44,0xFC,0xB8,0x00,0x04,0x0C,0x08,0x08,0x08,0x0F,0x07,0x00, // -3-  0xC0,0xE0,0xB0,0x98,0xFC,0xFC,0x80,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00, // -4-  0x7C,0x7C,0x44,0x44,0xC4,0xC4,0x84,0x00,0x04,0x0C,0x08,0x08,0x08,0x0F,0x07,0x00, // -5-  0xF0,0xF8,0x4C,0x44,0x44,0xC0,0x80,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -6-  0x0C,0x0C,0x04,0x84,0xC4,0x7C,0x3C,0x00,0x00,0x00,0x0F,0x0F,0x00,0x00,0x00,0x00, // -7-  0xB8,0xFC,0x44,0x44,0x44,0xFC,0xB8,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -8-  0x38,0x7C,0x44,0x44,0x44,0xFC,0xF8,0x00,0x00,0x08,0x08,0x08,0x0C,0x07,0x03,0x00, // -9-  0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x06,0x00,0x00,0x00, // -:-  0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00,0x08,0x0E,0x06,0x00,0x00,0x00, // -;-  0x00,0x80,0xC0,0x60,0x30,0x18,0x08,0x00,0x00,0x00,0x01,0x03,0x06,0x0C,0x08,0x00, // -<-  0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x00,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x00, // -=-  0x00,0x08,0x18,0x30,0x60,0xC0,0x80,0x00,0x00,0x08,0x0C,0x06,0x03,0x01,0x00,0x00, // ->-  0x18,0x1C,0x04,0xC4,0xE4,0x3C,0x18,0x00,0x00,0x00,0x00,0x0D,0x0D,0x00,0x00,0x00, // -?-  0xF0,0xF8,0x08,0xC8,0xC8,0xF8,0xF0,0x00,0x07,0x0F,0x08,0x0B,0x0B,0x0B,0x01,0x00, // -@-  0xE0,0xF0,0x98,0x8C,0x98,0xF0,0xE0,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -A-  0x04,0xFC,0xFC,0x44,0x44,0xFC,0xB8,0x00,0x08,0x0F,0x0F,0x08,0x08,0x0F,0x07,0x00, // -B-  0xF0,0xF8,0x0C,0x04,0x04,0x0C,0x18,0x00,0x03,0x07,0x0C,0x08,0x08,0x0C,0x06,0x00, // -C-  0x04,0xFC,0xFC,0x04,0x0C,0xF8,0xF0,0x00,0x08,0x0F,0x0F,0x08,0x0C,0x07,0x03,0x00, // -D-  0x04,0xFC,0xFC,0x44,0xE4,0x0C,0x1C,0x00,0x08,0x0F,0x0F,0x08,0x08,0x0C,0x0E,0x00, // -E-  0x04,0xFC,0xFC,0x44,0xE4,0x0C,0x1C,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -F-  0xF0,0xF8,0x0C,0x84,0x84,0x8C,0x98,0x00,0x03,0x07,0x0C,0x08,0x08,0x07,0x0F,0x00, // -G-  0xFC,0xFC,0x40,0x40,0x40,0xFC,0xFC,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -H-  0x00,0x00,0x04,0xFC,0xFC,0x04,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -I-  0x00,0x00,0x00,0x04,0xFC,0xFC,0x04,0x00,0x07,0x0F,0x08,0x08,0x0F,0x07,0x00,0x00, // -J-  0x04,0xFC,0xFC,0xC0,0xF0,0x3C,0x0C,0x00,0x08,0x0F,0x0F,0x00,0x01,0x0F,0x0E,0x00, // -K-  0x04,0xFC,0xFC,0x04,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x08,0x0C,0x0E,0x00, // -L-  0xFC,0xFC,0x38,0x70,0x38,0xFC,0xFC,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -M-  0xFC,0xFC,0x38,0x70,0xE0,0xFC,0xFC,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -N-  0xF0,0xF8,0x0C,0x04,0x0C,0xF8,0xF0,0x00,0x03,0x07,0x0C,0x08,0x0C,0x07,0x03,0x00, // -O-  0x04,0xFC,0xFC,0x44,0x44,0x7C,0x38,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -P-  0xF8,0xFC,0x04,0x04,0x04,0xFC,0xF8,0x00,0x07,0x0F,0x08,0x0E,0x3C,0x3F,0x27,0x00, // -Q-  0x04,0xFC,0xFC,0x44,0xC4,0xFC,0x38,0x00,0x08,0x0F,0x0F,0x00,0x00,0x0F,0x0F,0x00, // -R-  0x18,0x3C,0x64,0x44,0xC4,0x9C,0x18,0x00,0x06,0x0E,0x08,0x08,0x08,0x0F,0x07,0x00, // -S-  0x00,0x1C,0x0C,0xFC,0xFC,0x0C,0x1C,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -T-  0xFC,0xFC,0x00,0x00,0x00,0xFC,0xFC,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -U-  0xFC,0xFC,0x00,0x00,0x00,0xFC,0xFC,0x00,0x01,0x03,0x06,0x0C,0x06,0x03,0x01,0x00, // -V-  0xFC,0xFC,0x00,0x80,0x00,0xFC,0xFC,0x00,0x03,0x0F,0x0E,0x03,0x0E,0x0F,0x03,0x00, // -W-  0x0C,0x3C,0xF0,0xC0,0xF0,0x3C,0x0C,0x00,0x0C,0x0F,0x03,0x00,0x03,0x0F,0x0C,0x00, // -X-  0x00,0x3C,0x7C,0xC0,0xC0,0x7C,0x3C,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -Y-  0x1C,0x0C,0x84,0xC4,0x64,0x3C,0x1C,0x00,0x0E,0x0F,0x09,0x08,0x08,0x0C,0x0E,0x00, // -Z-  0x00,0x00,0xFC,0xFC,0x04,0x04,0x00,0x00,0x00,0x00,0x0F,0x0F,0x08,0x08,0x00,0x00, // -[-  0x38,0x70,0xE0,0xC0,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x03,0x07,0x0E,0x00, // -\-  0x00,0x00,0x04,0x04,0xFC,0xFC,0x00,0x00,0x00,0x00,0x08,0x08,0x0F,0x0F,0x00,0x00, // -]-  0x08,0x0C,0x06,0x03,0x06,0x0C,0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -^-  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20, // -_-  0x00,0x00,0x03,0x07,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -`-  0x00,0xA0,0xA0,0xA0,0xE0,0xC0,0x00,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -a-  0x04,0xFC,0xFC,0x20,0x60,0xC0,0x80,0x00,0x08,0x0F,0x07,0x08,0x08,0x0F,0x07,0x00, // -b-  0xC0,0xE0,0x20,0x20,0x20,0x60,0x40,0x00,0x07,0x0F,0x08,0x08,0x08,0x0C,0x04,0x00, // -c-  0x80,0xC0,0x60,0x24,0xFC,0xFC,0x00,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -d-  0xC0,0xE0,0xA0,0xA0,0xA0,0xE0,0xC0,0x00,0x07,0x0F,0x08,0x08,0x08,0x0C,0x04,0x00, // -e-  0x40,0xF8,0xFC,0x44,0x0C,0x18,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -f-  0xC0,0xE0,0x20,0x20,0xC0,0xE0,0x20,0x00,0x27,0x6F,0x48,0x48,0x7F,0x3F,0x00,0x00, // -g-  0x04,0xFC,0xFC,0x40,0x20,0xE0,0xC0,0x00,0x08,0x0F,0x0F,0x00,0x00,0x0F,0x0F,0x00, // -h-  0x00,0x00,0x20,0xEC,0xEC,0x00,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -i-  0x00,0x00,0x00,0x00,0x20,0xEC,0xEC,0x00,0x00,0x30,0x70,0x40,0x40,0x7F,0x3F,0x00, // -j-  0x04,0xFC,0xFC,0x80,0xC0,0x60,0x20,0x00,0x08,0x0F,0x0F,0x01,0x03,0x0E,0x0C,0x00, // -k-  0x00,0x00,0x04,0xFC,0xFC,0x00,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -l-  0xE0,0xE0,0x60,0xC0,0x60,0xE0,0xC0,0x00,0x0F,0x0F,0x00,0x0F,0x00,0x0F,0x0F,0x00, // -m-  0x20,0xE0,0xC0,0x20,0x20,0xE0,0xC0,0x00,0x00,0x0F,0x0F,0x00,0x00,0x0F,0x0F,0x00, // -n-  0xC0,0xE0,0x20,0x20,0x20,0xE0,0xC0,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -o-  0x20,0xE0,0xC0,0x20,0x20,0xE0,0xC0,0x00,0x40,0x7F,0x7F,0x48,0x08,0x0F,0x07,0x00, // -p-  0xC0,0xE0,0x20,0x20,0xC0,0xE0,0x20,0x00,0x07,0x0F,0x08,0x48,0x7F,0x7F,0x40,0x00, // -q-  0x20,0xE0,0xC0,0x60,0x20,0x60,0xC0,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -r-  0x40,0xE0,0xA0,0x20,0x20,0x60,0x40,0x00,0x04,0x0C,0x09,0x09,0x0B,0x0E,0x04,0x00, // -s-  0x20,0x20,0xF8,0xFC,0x20,0x20,0x00,0x00,0x00,0x00,0x07,0x0F,0x08,0x0C,0x04,0x00, // -t-  0xE0,0xE0,0x00,0x00,0xE0,0xE0,0x00,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -u-  0x00,0xE0,0xE0,0x00,0x00,0xE0,0xE0,0x00,0x00,0x03,0x07,0x0C,0x0C,0x07,0x03,0x00, // -v-  0xE0,0xE0,0x00,0x00,0x00,0xE0,0xE0,0x00,0x07,0x0F,0x0C,0x07,0x0C,0x0F,0x07,0x00, // -w-  0x20,0x60,0xC0,0x80,0xC0,0x60,0x20,0x00,0x08,0x0C,0x07,0x03,0x07,0x0C,0x08,0x00, // -x-  0xE0,0xE0,0x00,0x00,0x00,0xE0,0xE0,0x00,0x47,0x4F,0x48,0x48,0x68,0x3F,0x1F,0x00, // -y-  0x60,0x60,0x20,0xA0,0xE0,0x60,0x20,0x00,0x0C,0x0E,0x0B,0x09,0x08,0x0C,0x0C,0x00, // -z-  0x00,0x40,0x40,0xF8,0xBC,0x04,0x04,0x00,0x00,0x00,0x00,0x07,0x0F,0x08,0x08,0x00, // -{-  0x00,0x00,0x00,0xBC,0xBC,0x00,0x00,0x00,0x00,0x00,0x00,0x0F,0x0F,0x00,0x00,0x00, // -|-  0x00,0x04,0x04,0xBC,0xF8,0x40,0x40,0x00,0x00,0x08,0x08,0x0F,0x07,0x00,0x00,0x00, // -}-  0x08,0x0C,0x04,0x0C,0x08,0x0C,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -~- } ; #endif  //Tab_Ascii_8x16_CALL1 //=======8x16======================================================================= //#ifdef   Tab_Ascii_8x16_CALL2  // #ifdef  Display_Num_8x16_CALL  const PROGMEM uint8_t Tab_Ascii_8x162[95][16]={  //细体字形 /*--  文字:     --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*--  文字:  !  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0xF8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x33,0x30,0x00,0x00,0x00, /*--  文字:  "  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x10,0x0C,0x06,0x10,0x0C,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*--  文字:  #  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x40,0xC0,0x78,0x40,0xC0,0x78,0x40,0x00,0x04,0x3F,0x04,0x04,0x3F,0x04,0x04,0x00, /*--  文字:  $  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x70,0x88,0xFC,0x08,0x30,0x00,0x00,0x00,0x18,0x20,0xFF,0x21,0x1E,0x00,0x00, /*--  文字:  %  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0xF0,0x08,0xF0,0x00,0xE0,0x18,0x00,0x00,0x00,0x21,0x1C,0x03,0x1E,0x21,0x1E,0x00, /*--  文字:  &  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0xF0,0x08,0x88,0x70,0x00,0x00,0x00,0x1E,0x21,0x23,0x24,0x19,0x27,0x21,0x10, /*--  文字:  '  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x10,0x16,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*--  文字:  (  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0xE0,0x18,0x04,0x02,0x00,0x00,0x00,0x00,0x07,0x18,0x20,0x40,0x00, /*--  文字:  )  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x02,0x04,0x18,0xE0,0x00,0x00,0x00,0x00,0x40,0x20,0x18,0x07,0x00,0x00,0x00, /*--  文字:  *  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x40,0x40,0x80,0xF0,0x80,0x40,0x40,0x00,0x02,0x02,0x01,0x0F,0x01,0x02,0x02,0x00, /*--  文字:  +  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0xF0,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x1F,0x01,0x01,0x01,0x00, /*--  文字:  ,  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0xB0,0x70,0x00,0x00,0x00,0x00,0x00, /*--  文字:  -  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01, /*--  文字:  .  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00, /*--  文字:  /  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x00,0x80,0x60,0x18,0x04,0x00,0x60,0x18,0x06,0x01,0x00,0x00,0x00, /*--  文字:  0  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x0F,0x10,0x20,0x20,0x10,0x0F,0x00, /*--  文字:  1  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x10,0x10,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*--  文字:  2  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x70,0x08,0x08,0x08,0x88,0x70,0x00,0x00,0x30,0x28,0x24,0x22,0x21,0x30,0x00, /*--  文字:  3  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x30,0x08,0x88,0x88,0x48,0x30,0x00,0x00,0x18,0x20,0x20,0x20,0x11,0x0E,0x00, /*--  文字:  4  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0xC0,0x20,0x10,0xF8,0x00,0x00,0x00,0x07,0x04,0x24,0x24,0x3F,0x24,0x00, /*--  文字:  5  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0xF8,0x08,0x88,0x88,0x08,0x08,0x00,0x00,0x19,0x21,0x20,0x20,0x11,0x0E,0x00, /*--  文字:  6  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0xE0,0x10,0x88,0x88,0x18,0x00,0x00,0x00,0x0F,0x11,0x20,0x20,0x11,0x0E,0x00, /*--  文字:  7  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x38,0x08,0x08,0xC8,0x38,0x08,0x00,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x00, /*--  文字:  8  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x70,0x88,0x08,0x08,0x88,0x70,0x00,0x00,0x1C,0x22,0x21,0x21,0x22,0x1C,0x00, /*--  文字:  9  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x00,0x31,0x22,0x22,0x11,0x0F,0x00, /*--  文字:  :  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00, /*--  文字:  ;  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x60,0x00,0x00,0x00,0x00, /*--  文字:  <  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x80,0x40,0x20,0x10,0x08,0x00,0x00,0x01,0x02,0x04,0x08,0x10,0x20,0x00, /*--  文字:  =  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x00,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x00, /*--  文字:  >  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x08,0x10,0x20,0x40,0x80,0x00,0x00,0x00,0x20,0x10,0x08,0x04,0x02,0x01,0x00, /*--  文字:  ?  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x70,0x48,0x08,0x08,0x08,0xF0,0x00,0x00,0x00,0x00,0x30,0x36,0x01,0x00,0x00, /*--  文字:  @  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0xC0,0x30,0xC8,0x28,0xE8,0x10,0xE0,0x00,0x07,0x18,0x27,0x24,0x23,0x14,0x0B,0x00, /*--  文字:  A  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0xC0,0x38,0xE0,0x00,0x00,0x00,0x20,0x3C,0x23,0x02,0x02,0x27,0x38,0x20, /*--  文字:  B  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x88,0x88,0x88,0x70,0x00,0x00,0x20,0x3F,0x20,0x20,0x20,0x11,0x0E,0x00, /*--  文字:  C  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0xC0,0x30,0x08,0x08,0x08,0x08,0x38,0x00,0x07,0x18,0x20,0x20,0x20,0x10,0x08,0x00, /*--  文字:  D  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x08,0x08,0x08,0x10,0xE0,0x00,0x20,0x3F,0x20,0x20,0x20,0x10,0x0F,0x00, /*--  文字:  E  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x88,0x88,0xE8,0x08,0x10,0x00,0x20,0x3F,0x20,0x20,0x23,0x20,0x18,0x00, /*--  文字:  F  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x88,0x88,0xE8,0x08,0x10,0x00,0x20,0x3F,0x20,0x00,0x03,0x00,0x00,0x00, /*--  文字:  G  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0xC0,0x30,0x08,0x08,0x08,0x38,0x00,0x00,0x07,0x18,0x20,0x20,0x22,0x1E,0x02,0x00, /*--  文字:  H  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x08,0x00,0x00,0x08,0xF8,0x08,0x20,0x3F,0x21,0x01,0x01,0x21,0x3F,0x20, /*--  文字:  I  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x08,0x08,0xF8,0x08,0x08,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*--  文字:  J  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x08,0x08,0xF8,0x08,0x08,0x00,0xC0,0x80,0x80,0x80,0x7F,0x00,0x00,0x00, /*--  文字:  K  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x88,0xC0,0x28,0x18,0x08,0x00,0x20,0x3F,0x20,0x01,0x26,0x38,0x20,0x00, /*--  文字:  L  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x08,0x00,0x00,0x00,0x00,0x00,0x20,0x3F,0x20,0x20,0x20,0x20,0x30,0x00, /*--  文字:  M  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0xF8,0x00,0xF8,0xF8,0x08,0x00,0x20,0x3F,0x00,0x3F,0x00,0x3F,0x20,0x00, /*--  文字:  N  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x30,0xC0,0x00,0x08,0xF8,0x08,0x20,0x3F,0x20,0x00,0x07,0x18,0x3F,0x00, /*--  文字:  O  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0xE0,0x10,0x08,0x08,0x08,0x10,0xE0,0x00,0x0F,0x10,0x20,0x20,0x20,0x10,0x0F,0x00, /*--  文字:  P  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x08,0x08,0x08,0x08,0xF0,0x00,0x20,0x3F,0x21,0x01,0x01,0x01,0x00,0x00, /*--  文字:  Q  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0xE0,0x10,0x08,0x08,0x08,0x10,0xE0,0x00,0x0F,0x18,0x24,0x24,0x38,0x50,0x4F,0x00, /*--  文字:  R  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x88,0x88,0x88,0x88,0x70,0x00,0x20,0x3F,0x20,0x00,0x03,0x0C,0x30,0x20, /*--  文字:  S  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x70,0x88,0x08,0x08,0x08,0x38,0x00,0x00,0x38,0x20,0x21,0x21,0x22,0x1C,0x00, /*--  文字:  T  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x18,0x08,0x08,0xF8,0x08,0x08,0x18,0x00,0x00,0x00,0x20,0x3F,0x20,0x00,0x00,0x00, /*--  文字:  U  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x08,0x00,0x00,0x08,0xF8,0x08,0x00,0x1F,0x20,0x20,0x20,0x20,0x1F,0x00, /*--  文字:  V  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0x78,0x88,0x00,0x00,0xC8,0x38,0x08,0x00,0x00,0x07,0x38,0x0E,0x01,0x00,0x00, /*--  文字:  W  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0xF8,0x08,0x00,0xF8,0x00,0x08,0xF8,0x00,0x03,0x3C,0x07,0x00,0x07,0x3C,0x03,0x00, /*--  文字:  X  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0x18,0x68,0x80,0x80,0x68,0x18,0x08,0x20,0x30,0x2C,0x03,0x03,0x2C,0x30,0x20, /*--  文字:  Y  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0x38,0xC8,0x00,0xC8,0x38,0x08,0x00,0x00,0x00,0x20,0x3F,0x20,0x00,0x00,0x00, /*--  文字:  Z  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x10,0x08,0x08,0x08,0xC8,0x38,0x08,0x00,0x20,0x38,0x26,0x21,0x20,0x20,0x18,0x00, /*--  文字:  [  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0xFE,0x02,0x02,0x02,0x00,0x00,0x00,0x00,0x7F,0x40,0x40,0x40,0x00, /*--  文字:  \  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x0C,0x30,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x06,0x38,0xC0,0x00, /*--  文字:  ]  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x02,0x02,0x02,0xFE,0x00,0x00,0x00,0x00,0x40,0x40,0x40,0x7F,0x00,0x00,0x00, /*--  文字:  ^  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x04,0x02,0x02,0x02,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*--  文字:  _  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, /*--  文字:  `  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x02,0x02,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*--  文字:  a  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x19,0x24,0x22,0x22,0x22,0x3F,0x20, /*--  文字:  b  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x00,0x80,0x80,0x00,0x00,0x00,0x00,0x3F,0x11,0x20,0x20,0x11,0x0E,0x00, /*--  文字:  c  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x80,0x80,0x80,0x00,0x00,0x00,0x0E,0x11,0x20,0x20,0x20,0x11,0x00, /*--  文字:  d  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x80,0x80,0x88,0xF8,0x00,0x00,0x0E,0x11,0x20,0x20,0x10,0x3F,0x20, /*--  文字:  e  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x1F,0x22,0x22,0x22,0x22,0x13,0x00, /*--  文字:  f  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x80,0x80,0xF0,0x88,0x88,0x88,0x18,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*--  文字:  g  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x6B,0x94,0x94,0x94,0x93,0x60,0x00, /*--  文字:  h  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x3F,0x21,0x00,0x00,0x20,0x3F,0x20, /*--  文字:  i  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x80,0x98,0x98,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*--  文字:  j  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x80,0x98,0x98,0x00,0x00,0x00,0xC0,0x80,0x80,0x80,0x7F,0x00,0x00, /*--  文字:  k  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x00,0x00,0x80,0x80,0x80,0x00,0x20,0x3F,0x24,0x02,0x2D,0x30,0x20,0x00, /*--  文字:  l  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x08,0x08,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*--  文字:  m  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x20,0x3F,0x20,0x00,0x3F,0x20,0x00,0x3F, /*--  文字:  n  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x3F,0x21,0x00,0x00,0x20,0x3F,0x20, /*--  文字:  o  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x1F,0x20,0x20,0x20,0x20,0x1F,0x00, /*--  文字:  p  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x80,0x80,0x00,0x80,0x80,0x00,0x00,0x00,0x80,0xFF,0xA1,0x20,0x20,0x11,0x0E,0x00, /*--  文字:  q  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x0E,0x11,0x20,0x20,0xA0,0xFF,0x80, /*--  文字:  r  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x80,0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x20,0x20,0x3F,0x21,0x20,0x00,0x01,0x00, /*--  文字:  s  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x33,0x24,0x24,0x24,0x24,0x19,0x00, /*--  文字:  t  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x80,0x80,0xE0,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x1F,0x20,0x20,0x00,0x00, /*--  文字:  u  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x80,0x80,0x00,0x00,0x00,0x80,0x80,0x00,0x00,0x1F,0x20,0x20,0x20,0x10,0x3F,0x20, /*--  文字:  v  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x80,0x80,0x80,0x00,0x00,0x80,0x80,0x80,0x00,0x01,0x0E,0x30,0x08,0x06,0x01,0x00, /*--  文字:  w  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x80,0x80,0x00,0x80,0x00,0x80,0x80,0x80,0x0F,0x30,0x0C,0x03,0x0C,0x30,0x0F,0x00, /*--  文字:  x  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x31,0x2E,0x0E,0x31,0x20,0x00, /*--  文字:  y  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x80,0x80,0x80,0x00,0x00,0x80,0x80,0x80,0x80,0x81,0x8E,0x70,0x18,0x06,0x01,0x00, /*--  文字:  z  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x21,0x30,0x2C,0x22,0x21,0x30,0x00, /*--  文字:  {  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x00,0x80,0x7C,0x02,0x02,0x00,0x00,0x00,0x00,0x00,0x3F,0x40,0x40, /*--  文字:  |  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00, /*--  文字:  }  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x02,0x02,0x7C,0x80,0x00,0x00,0x00,0x00,0x40,0x40,0x3F,0x00,0x00,0x00,0x00, /*--  文字:  ~  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x06,0x01,0x01,0x02,0x02,0x04,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 }; ///#endif //#endif  //Tab_Ascii_8x16_CALL1 //=======5x7======================================================================= //#ifdef  Tab_Ascii_5x7_CALL    const PROGMEM uint8_t Tab_Ascii_5x71[95][5]={ /*全体ASCII 列表:5x7点阵*/ 0x00,0x00,0x00,0x00,0x00,//space 0x00,0x00,0x4f,0x00,0x00,//! 0x00,0x07,0x00,0x07,0x00,//" 0x14,0x7f,0x14,0x7f,0x14,//# 0x24,0x2a,0x7f,0x2a,0x12,//$ 0x23,0x13,0x08,0x64,0x62,//% 0x36,0x49,0x55,0x22,0x50,//& 0x00,0x05,0x07,0x00,0x00,//] 0x00,0x1c,0x22,0x41,0x00,//( 0x00,0x41,0x22,0x1c,0x00,//) 0x14,0x08,0x3e,0x08,0x14,//* 0x08,0x08,0x3e,0x08,0x08,//+ 0x00,0x50,0x30,0x00,0x00,//, 0x08,0x08,0x08,0x08,0x08,//- 0x00,0x60,0x60,0x00,0x00,//. 0x20,0x10,0x08,0x04,0x02,/// 0x3e,0x51,0x49,0x45,0x3e,//0 0x00,0x42,0x7f,0x40,0x00,//1 0x42,0x61,0x51,0x49,0x46,//2 0x21,0x41,0x45,0x4b,0x31,//3 0x18,0x14,0x12,0x7f,0x10,//4 0x27,0x45,0x45,0x45,0x39,//5 0x3c,0x4a,0x49,0x49,0x30,//6 0x01,0x71,0x09,0x05,0x03,//7 0x36,0x49,0x49,0x49,0x36,//8 0x06,0x49,0x49,0x29,0x1e,//9 0x00,0x36,0x36,0x00,0x00,//: 0x00,0x56,0x36,0x00,0x00,//; 0x08,0x14,0x22,0x41,0x00,//< 0x14,0x14,0x14,0x14,0x14,//= 0x00,0x41,0x22,0x14,0x08,//> 0x02,0x01,0x51,0x09,0x06,//? 0x32,0x49,0x79,0x41,0x3e,//@ 0x7e,0x11,0x11,0x11,0x7e,//A 0x7f,0x49,0x49,0x49,0x36,//B 0x3e,0x41,0x41,0x41,0x22,//C 0x7f,0x41,0x41,0x22,0x1c,//D 0x7f,0x49,0x49,0x49,0x41,//E 0x7f,0x09,0x09,0x09,0x01,//F 0x3e,0x41,0x49,0x49,0x7a,//G 0x7f,0x08,0x08,0x08,0x7f,//H 0x00,0x41,0x7f,0x41,0x00,//I 0x20,0x40,0x41,0x3f,0x01,//J 0x7f,0x08,0x14,0x22,0x41,//K 0x7f,0x40,0x40,0x40,0x40,//L 0x7f,0x02,0x0c,0x02,0x7f,//M 0x7f,0x04,0x08,0x10,0x7f,//N 0x3e,0x41,0x41,0x41,0x3e,//O 0x7f,0x09,0x09,0x09,0x06,//P 0x3e,0x41,0x51,0x21,0x5e,//Q 0x7f,0x09,0x19,0x29,0x46,//R 0x46,0x49,0x49,0x49,0x31,//S 0x01,0x01,0x7f,0x01,0x01,//T 0x3f,0x40,0x40,0x40,0x3f,//U 0x1f,0x20,0x40,0x20,0x1f,//V 0x3f,0x40,0x38,0x40,0x3f,//W 0x63,0x14,0x08,0x14,0x63,//X 0x07,0x08,0x70,0x08,0x07,//Y 0x61,0x51,0x49,0x45,0x43,//Z 0x00,0x7f,0x41,0x41,0x00,//[ 0x02,0x04,0x08,0x10,0x20,//\ 0x00,0x41,0x41,0x7f,0x00,//] 0x04,0x02,0x01,0x02,0x04,//^ 0x40,0x40,0x40,0x40,0x40,//_ 0x01,0x02,0x04,0x00,0x00,//` 0x20,0x54,0x54,0x54,0x78,//a 0x7f,0x48,0x48,0x48,0x30,//b 0x38,0x44,0x44,0x44,0x44,//c 0x30,0x48,0x48,0x48,0x7f,//d 0x38,0x54,0x54,0x54,0x58,//e 0x00,0x08,0x7e,0x09,0x02,//f 0x48,0x54,0x54,0x54,0x3c,//g 0x7f,0x08,0x08,0x08,0x70,//h 0x00,0x00,0x7a,0x00,0x00,//i 0x20,0x40,0x40,0x3d,0x00,//j 0x7f,0x20,0x28,0x44,0x00,//k 0x00,0x41,0x7f,0x40,0x00,//l 0x7c,0x04,0x38,0x04,0x7c,//m 0x7c,0x08,0x04,0x04,0x78,//n 0x38,0x44,0x44,0x44,0x38,//o 0x7c,0x14,0x14,0x14,0x08,//p 0x08,0x14,0x14,0x14,0x7c,//q 0x7c,0x08,0x04,0x04,0x08,//r 0x48,0x54,0x54,0x54,0x24,//s 0x04,0x04,0x3f,0x44,0x24,//t 0x3c,0x40,0x40,0x40,0x3c,//u 0x1c,0x20,0x40,0x20,0x1c,//v 0x3c,0x40,0x30,0x40,0x3c,//w 0x44,0x28,0x10,0x28,0x44,//x 0x04,0x48,0x30,0x08,0x04,//y 0x44,0x64,0x54,0x4c,0x44,//z 0x08,0x36,0x41,0x41,0x00,//{ 0x00,0x00,0x77,0x00,0x00,//| 0x00,0x41,0x41,0x36,0x08,//} 0x04,0x02,0x02,0x02,0x01,//~ }; //#endif  //Tab_Ascii_5x7_CALL uint8  zhuang1[]={ /*--  文字:  状  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=16x16   --*/ 0x08,0x30,0x00,0xFF,0x20,0x20,0x20,0x20,0xFF,0x20,0xE1,0x26,0x2C,0x20,0x20,0x00, 0x04,0x02,0x01,0xFF,0x40,0x20,0x18,0x07,0x00,0x00,0x03,0x0C,0x30,0x60,0x20,0x00 }; uint8  tai1[]={ /*--  文字:  态  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=16x16   --*/ 0x00,0x04,0x04,0x04,0x84,0x44,0x34,0x4F,0x94,0x24,0x44,0x84,0x84,0x04,0x00,0x00, 0x00,0x60,0x39,0x01,0x00,0x3C,0x40,0x42,0x4C,0x40,0x40,0x70,0x04,0x09,0x31,0x00 }; uint8  shi1[]={ /*--  文字:  使  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=16x16   --*/ 0x40,0x20,0xF0,0x1C,0x07,0xF2,0x94,0x94,0x94,0xFF,0x94,0x94,0x94,0xF4,0x04,0x00, 0x00,0x00,0x7F,0x00,0x40,0x41,0x22,0x14,0x0C,0x13,0x10,0x30,0x20,0x61,0x20,0x00 }; uint8  yong1[]={ /*--  文字:  用  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=16x16   --*/ 0x00,0x00,0x00,0xFE,0x22,0x22,0x22,0x22,0xFE,0x22,0x22,0x22,0x22,0xFE,0x00,0x00, 0x80,0x40,0x30,0x0F,0x02,0x02,0x02,0x02,0xFF,0x02,0x02,0x42,0x82,0x7F,0x00,0x00 }; //x=9 y=16 点阵 0-9 const PROGMEM uint8_t  lcd_numbers_lit[]={ 0x00,0xE0,0xE0,0x60,0x20,0x60,0xE0,0xE0,0x00,//0 0x00,0x7F,0x7F,0x60,0x40,0x60,0x7F,0x7F,0x00, 0x00,0x00,0x40,0x40,0xE0,0xE0,0x00,0x00,0x00,//1 0x00,0x00,0x00,0x00,0x7F,0x7F,0x00,0x00,0x00, 0x00,0xE0,0xE0,0x20,0x20,0xE0,0xE0,0xC0,0x00,//2 0x00,0x71,0x79,0x78,0x5E,0x47,0x43,0x41,0x00, 0x00,0xE0,0xE0,0x20,0x20,0xE0,0xE0,0xC0,0x00,//3 0x00,0x78,0x78,0x42,0x47,0x7F,0x7D,0x39,0x00, 0x00,0x00,0x00,0x80,0xE0,0xE0,0xE0,0x00,0x00,//4 0x00,0x0E,0x0F,0x0B,0x7F,0x7F,0x7F,0x08,0x00, 0x00,0xE0,0xE0,0xE0,0x20,0x20,0x20,0x20,0x00,//5 0x00,0x73,0x73,0x43,0x41,0x7F,0x7F,0x3E,0x00, 0x00,0xE0,0xE0,0x60,0x20,0x60,0x60,0x60,0x00,//6 0x00,0x7F,0x7F,0x43,0x43,0x7F,0x7E,0x3C,0x00, 0x00,0x20,0x20,0x20,0xA0,0xE0,0xE0,0x60,0x00,//7 0x00,0x00,0x40,0x78,0x7F,0x0F,0x01,0x00,0x00, 0x00,0xE0,0xE0,0x20,0x20,0x20,0xE0,0xE0,0x00,//8 0x00,0x7D,0x7D,0x47,0x42,0x47,0x7D,0x7D,0x00, 0x00,0xE0,0xE0,0x20,0x20,0xE0,0xE0,0x80,0x00,//9 0x00,0x67,0x6F,0x4C,0x6C,0x7F,0x3F,0x0F,0x00 }; //x=12 y=16 点阵 0-9数字 const PROGMEM uint8_t  lcd_numbers[]={ 0x00,0xF0,0xFC,0xFC,0x0E,0x02,0x02,0x0E,0xFC,0xFC,0xF0,0x00,//0 0x00,0x07,0x3F,0x3F,0x70,0x40,0x40,0x70,0x3F,0x3F,0x07,0x00, 0x00,0x00,0x00,0x08,0x08,0xFC,0xFE,0xFE,0x00,0x00,0x00,0x00,//1 0x00,0x00,0x00,0x00,0x00,0x7F,0x7F,0x7F,0x00,0x00,0x00,0x00, 0x00,0x38,0x3C,0x3E,0x06,0x02,0x86,0xFE,0xFC,0x78,0x00,0x00,//2 0x00,0x60,0x78,0x7C,0x5E,0x4F,0x43,0x41,0x40,0x40,0x00,0x00, 0x00,0x18,0x1C,0x1E,0x86,0x82,0xC6,0xFE,0x7C,0x38,0x00,0x00,//3 0x00,0x1C,0x3C,0x7C,0x60,0x40,0x61,0x7F,0x3F,0x1E,0x00,0x00, 0x00,0x00,0x80,0xC0,0xF0,0x3C,0xFE,0xFE,0xFE,0x00,0x00,0x00,//4 0x00,0x06,0x07,0x05,0x04,0x04,0x7F,0x7F,0x7F,0x04,0x04,0x00, 0x00,0x00,0xFE,0xFE,0xFE,0x62,0x62,0xE2,0xE2,0x82,0x00,0x00,//5 0x00,0x18,0x38,0x78,0x60,0x40,0x60,0x7F,0x3F,0x1F,0x00,0x00, 0x00,0xF0,0xFC,0xFC,0xCE,0x42,0xC6,0xCE,0x8E,0x0C,0x00,0x00,//6 0x00,0x0F,0x3F,0x7F,0x60,0x40,0x60,0x7F,0x3F,0x1F,0x00,0x00, 0x00,0x02,0x02,0x02,0x02,0x82,0xF2,0xFE,0x7E,0x0E,0x00,0x00,//7 0x00,0x00,0x00,0x60,0x7C,0x7F,0x1F,0x03,0x00,0x00,0x00,0x00, 0x00,0x38,0x7C,0x7E,0xC6,0x82,0x82,0xC6,0x7E,0x7C,0x38,0x00,//8 0x00,0x1E,0x3F,0x7F,0x61,0x40,0x40,0x61,0x7F,0x3F,0x1E,0x00, 0x00,0xF8,0xFC,0xFE,0x06,0x02,0x06,0xFE,0xFC,0xF0,0x00,0x00,//9 0x00,0x30,0x71,0x73,0x63,0x42,0x73,0x3F,0x1F,0x07,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//. 0x00,0x00,0x00,0x38,0x38,0x38,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,//- 0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00 }; const PROGMEM uint8_t  Tab_Ascii_5x72[95][5]={ /*全体ASCII 列表:5x7点阵*/ 0x00,0x00,0x00,0x00,0x00,//space 0x00,0x00,0x4f,0x00,0x00,//! 0x00,0x07,0x00,0x07,0x00,//" 0x14,0x7f,0x14,0x7f,0x14,//# 0x24,0x2a,0x7f,0x2a,0x12,//$ 0x23,0x13,0x08,0x64,0x62,//% 0x36,0x49,0x55,0x22,0x50,//& 0x00,0x05,0x07,0x00,0x00,//] 0x00,0x1c,0x22,0x41,0x00,//( 0x00,0x41,0x22,0x1c,0x00,//) 0x14,0x08,0x3e,0x08,0x14,//* 0x08,0x08,0x3e,0x08,0x08,//+ 0x00,0x50,0x30,0x00,0x00,//, 0x08,0x08,0x08,0x08,0x08,//- 0x00,0x60,0x60,0x00,0x00,//. 0x20,0x10,0x08,0x04,0x02,/// 0x3e,0x51,0x49,0x45,0x3e,//0 0x00,0x42,0x7f,0x40,0x00,//1 0x42,0x61,0x51,0x49,0x46,//2 0x21,0x41,0x45,0x4b,0x31,//3 0x18,0x14,0x12,0x7f,0x10,//4 0x27,0x45,0x45,0x45,0x39,//5 0x3c,0x4a,0x49,0x49,0x30,//6 0x01,0x71,0x09,0x05,0x03,//7 0x36,0x49,0x49,0x49,0x36,//8 0x06,0x49,0x49,0x29,0x1e,//9 0x00,0x36,0x36,0x00,0x00,//: 0x00,0x56,0x36,0x00,0x00,//; 0x08,0x14,0x22,0x41,0x00,//< 0x14,0x14,0x14,0x14,0x14,//= 0x00,0x41,0x22,0x14,0x08,//> 0x02,0x01,0x51,0x09,0x06,//? 0x32,0x49,0x79,0x41,0x3e,//@ 0x7e,0x11,0x11,0x11,0x7e,//A 0x7f,0x49,0x49,0x49,0x36,//B 0x3e,0x41,0x41,0x41,0x22,//C 0x7f,0x41,0x41,0x22,0x1c,//D 0x7f,0x49,0x49,0x49,0x41,//E 0x7f,0x09,0x09,0x09,0x01,//F 0x3e,0x41,0x49,0x49,0x7a,//G 0x7f,0x08,0x08,0x08,0x7f,//H 0x00,0x41,0x7f,0x41,0x00,//I 0x20,0x40,0x41,0x3f,0x01,//J 0x7f,0x08,0x14,0x22,0x41,//K 0x7f,0x40,0x40,0x40,0x40,//L 0x7f,0x02,0x0c,0x02,0x7f,//M 0x7f,0x04,0x08,0x10,0x7f,//N 0x3e,0x41,0x41,0x41,0x3e,//O 0x7f,0x09,0x09,0x09,0x06,//P 0x3e,0x41,0x51,0x21,0x5e,//Q 0x7f,0x09,0x19,0x29,0x46,//R 0x46,0x49,0x49,0x49,0x31,//S 0x01,0x01,0x7f,0x01,0x01,//T 0x3f,0x40,0x40,0x40,0x3f,//U 0x1f,0x20,0x40,0x20,0x1f,//V 0x3f,0x40,0x38,0x40,0x3f,//W 0x63,0x14,0x08,0x14,0x63,//X 0x07,0x08,0x70,0x08,0x07,//Y 0x61,0x51,0x49,0x45,0x43,//Z 0x00,0x7f,0x41,0x41,0x00,//[ 0x02,0x04,0x08,0x10,0x20,// 0x00,0x41,0x41,0x7f,0x00,//] 0x04,0x02,0x01,0x02,0x04,//^ 0x40,0x40,0x40,0x40,0x40,//_ 0x01,0x02,0x04,0x00,0x00,//` 0x20,0x54,0x54,0x54,0x78,//a 0x7f,0x48,0x48,0x48,0x30,//b 0x38,0x44,0x44,0x44,0x44,//c 0x30,0x48,0x48,0x48,0x7f,//d 0x38,0x54,0x54,0x54,0x58,//e 0x00,0x08,0x7e,0x09,0x02,//f 0x48,0x54,0x54,0x54,0x3c,//g 0x7f,0x08,0x08,0x08,0x70,//h 0x00,0x00,0x7a,0x00,0x00,//i 0x20,0x40,0x40,0x3d,0x00,//j 0x7f,0x20,0x28,0x44,0x00,//k 0x00,0x41,0x7f,0x40,0x00,//l 0x7c,0x04,0x38,0x04,0x7c,//m 0x7c,0x08,0x04,0x04,0x78,//n 0x38,0x44,0x44,0x44,0x38,//o 0x7c,0x14,0x14,0x14,0x08,//p 0x08,0x14,0x14,0x14,0x7c,//q 0x7c,0x08,0x04,0x04,0x08,//r 0x48,0x54,0x54,0x54,0x24,//s 0x04,0x04,0x3f,0x44,0x24,//t 0x3c,0x40,0x40,0x40,0x3c,//u 0x1c,0x20,0x40,0x20,0x1c,//v 0x3c,0x40,0x30,0x40,0x3c,//w 0x44,0x28,0x10,0x28,0x44,//x 0x04,0x48,0x30,0x08,0x04,//y 0x44,0x64,0x54,0x4c,0x44,//z 0x08,0x36,0x41,0x41,0x00,//{ 0x00,0x00,0x77,0x00,0x00,//| 0x00,0x41,0x41,0x36,0x08,//} 0x04,0x02,0x02,0x02,0x01,//~ }; /////////////// #define Start_T1 TCCR1B|=_BV(CS11);TCNT1=0//复位预计分频器并开启定时器T1 #define Stop_T1 TCCR1B&=~_BV(CS11) //关闭定时器T1 //数码管的段码编码 unsigned char table[10] = {0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7d,0x07,0x7f,0x6f}; volatile unsigned char i,j,k; volatile unsigned char IRcode;                //定义一个长度为4字节的无符号long类型变量来存储代码 volatile unsigned char IR_OK=0;     //IR信号接收有效 当程序响应接收以后请马上清零 这样才会继续接收下一IR码 volatile unsigned char IR_con=0; //IR信号当前接收位 0时表示第0位即同步码(4.5ms高电平) volatile unsigned int Pulse_length=0;          //捕获的脉冲宽度 volatile unsigned char ICP_Parity=0;           //捕获中断奇偶次计数 1时为偶次 并在此时判断脉宽 volatile unsigned char address; volatile unsigned char code_data; volatile unsigned char code_data1; unsigned char clrbit; #define FREQ 8 //定义单片机工作频率为 4M /////////////// //**************************************************************** // 函数名称:DelayLcd // 函数功能:延时  // 入口参数: // 出口参数: //*****************************************************************     void DelayLcd(uint16 i)           {     uint16 j;     for(j=200;j>0;j--)         for(;i>0;i--);     //while(i--); } //**************************************************************** // 函数名称:LcdWriteCommand // 函数功能:写指令到LCD模块 // 入口参数:数据 // 出口参数: //***************************************************************** void LcdWriteCommand(uint8 data1) // {  uint8 i ;  P_LCDCS0 ;  P_LCDRS0 ;  for(i=8;i>0;i--)  {   P_LCDCLK0;   if(data1&0x80) P_LCDDAT1;   else P_LCDDAT0;   P_LCDCLK1;   data1 <<= 1;  } } //**************************************************************** // 函数名称:LcdWritedata // 函数功能:写数据到LCD模块 // 入口参数:数据 // 出口参数: //***************************************************************** void LcdWritedata(uint8 data1) // {  uint8 i;  P_LCDCS0 ;  P_LCDRS1 ;  for(i=8;i>0;i--)  {   P_LCDCLK0;   if(data1&0x80) P_LCDDAT1;   else P_LCDDAT0;   P_LCDCLK1;   data1 <<= 1;  } } //**************************************************************** // 函数名称:Lcd_SetAddr // 函数功能:设置LCD显示地址 // 入口参数: 页地址 列地址 // 出口参数: //***************************************************************** void Lcd_SetAddr(uint8 page,uint8 column) { //LcdWriteCommand(0xb0 | (y+yy)); //LcdWriteCommand(0x10 | (x>>4)); //LcdWriteCommand(0x00 | (x&0x0f));  //P_LCDCS0 ;  LcdWriteCommand(0xb0|page);   /*设置页地址*/  LcdWriteCommand((column>>4)|0x10); /*设置列地址的高4位*/  LcdWriteCommand(column&0x0f); /*设置列地址的低4位*/ } //////  void Display_Graphic_32x2(uint8 page,uint8 column,PROGMEM uint8_t  *dp) //   电池显示 0、2、4、6、8、10 {  uint8 i,j;  uint8 page_address;  uint8 column_address_L,column_address_H;  page_address = 0xb0|page;  column_address_L =(column&0x0f);  column_address_H =(column>>4)|0x10;   P_LCDCS0 ;  for(j=0;j<2;j++)  {   LcdWriteCommand(page_address+j);   /*设置页地址*/   LcdWriteCommand(column_address_H); /*设置列地址的高4位*/   LcdWriteCommand(column_address_L); /*设置列地址的低4位*/   for (i=32;i>0;i--) //写32行   {     LcdWritedata(pgm_read_byte(dp++));  /*写数据到LCD,每写完一个8位的数据后列地址自动加1*/       }   LcdWritedata(0x00);  }  P_LCDCS1 ; } //#ifdef  Display_Graphic_32x32_CALL void Display_Graphic_32x32(uint8 page,uint8 column,PROGMEM uint8_t *dp) {  uint8 i,j;  uint8 page_address;  uint8 column_address_L,column_address_H;  page_address = 0xb0|page;  column_address_L =(column&0x0f);  column_address_H =(column>>4)|0x10;   P_LCDCS0 ; &

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    上传用户:彦 yan

  • C语言教程讲义(谭浩强)

    C语言是在 70 年代初问世的。一九七八年由美国电话电报公司(AT&T)贝尔实验室正 式 发 表 了 C 语 言 。 同 时 由 B.W.Kernighan 和 D.M.Ritchit 合 著 了 著 名 的 “THE C PROGRAMMING LANGUAGE” 一书。 通常简称为《 K&R》, 也有人称之为《 K&R》 标准。 但是, 在 《 K&R》中并没有定义一个完整的标准 C 语言, 后来由美国国家标准协会 ( American National Standards Institute) 在此基础上制定了一个 C 语言标准, 于一九八三年发表。 通常 称之为 ANSI C。

    标签: C语言 教程 讲义 谭浩强

    上传时间: 2016-08-03

    上传用户:vito

  • 利用栈的基本操作实现将任意一个十进制整数N转化为R进制整数。

    #include <stdlib.h> #include<stdio.h> #include <malloc.h> #define stack_init_size 100 #define stackincrement 10 typedef struct sqstack { int *base; int *top; int stacksize; } sqstack; int StackInit(sqstack *s) { s->base=(int *)malloc(stack_init_size *sizeof(int)); if(!s->base) return 0; s->top=s->base; s->stacksize=stack_init_size; return 1; } int Push(sqstack *s,int e) { if(s->top-s->base>=s->stacksize) { s->base=(int *)realloc(s->base,(s->stacksize+stackincrement)*sizeof(int)); if(!s->base) return 0; s->top=s->base+s->stacksize; s->stacksize+=stackincrement; } *(s->top++)=e; return e; } int Pop(sqstack *s,int e) { if(s->top==s->base) return 0; e=*--s->top; return e; } int stackempty(sqstack *s) { if(s->top==s->base) { return 1; } else { return 0; } } int conversion(sqstack *s) { int n,e=0,flag=0; printf("输入要转化的十进制数:\n"); scanf("%d",&n); printf("要转化为多少进制:\n"); scanf("%d",&flag); printf("将十进制数%d 转化为%d 进制是:\n",n,flag); while(n) { Push(s,n%flag); n=n/flag; } while(!stackempty(s)) { e=Pop(s,e); switch(e) { case 10: printf("A"); break; case 11: printf("B"); break; case 12: printf("C"); break; case 13: printf("D"); break; case 14: printf("E"); break; case 15: printf("F"); break; default: printf("%d",e); } } printf("\n"); return 0; } int main() { sqstack s; StackInit(&s); conversion(&s); return 0;                        }

    标签: 整数 基本操作 十进制 转化 进制

    上传时间: 2016-12-08

    上传用户:爱你198

  • Coreldraw x8

    步骤一 按快捷键Ctrl+N新建A4大小空白横向文档,并填充颜色为浅绿色。 步骤二 选择工具箱中的“贝塞尔工具”绘制荷叶,使用“形状工具”进行节点调整。填充轮廓色和填充色。 步骤三 在工具箱中选择“网状填充工具”设置网格中的行列数为3*3,鼠标框选中间4个节点,统一填充颜色为(R:0,G:153,B:51)。 步骤四 选择“贝塞尔工具”绘制荷叶叶脉,由于所画线条是不连接的单一曲线,所以绘制时可以借助键盘上的“空格”键来进行切换。 步骤五 接着利用“贝塞尔工具”依照前面的方法绘制出不同形态的叶子并Ctrl+G群组。 步骤六 用“贝塞尔工具”绘制荷叶茎部,按F12键调整曲线宽度为3,自定义颜色值为(C:70,M:0,Y:100,K:0),然后执行“对象”→“将轮廓转换为对象”命令,再次按F12键添加宽度为细线的(C:78,M:19,Y:76,K:0)的颜色值,调整顺序到后层。 步骤七 选择一片群组合过的叶子,进行位图模糊处理,放在画面后面,达到近实远虚的视觉效果。 步骤八 选择“贝塞尔工具”绘制花瓣,借助网状填充工具填充粉色到洋红色,按Ctrl键绘制一个正圆,按F12把圆加粗,然后执行“对象”→“将轮廓转换为对象”命令(Ctrl+Shift+Q)。 步骤九 绘制各种形态的荷花造型,并群组图形。

    标签: Coreldraw x8

    上传时间: 2018-08-03

    上传用户:cjmktt

  • 无线电CW通联

    无线电CW通联 基本Q短语,通联实例 A: CQCQCQ DE BA4ALC/5 BA4ALC/5 BA4ALC/5 PSE K B:BA4ALC/5 DE BD4IZL BD4IZL K A:BD4IZL DE BA4ALC/5 GM TNX FER CALL DR OM UR RST 559 55N K B:RR BA4ALC/5 DE BD4IZL GM DR OM TNX 55N RPRT UR 599 5NN FB MY NAME IS YU YU QTH JINAN JINAN BA4ALC/5 DE BD4IZL K A: DR YU OM TNX FB RPRT OP JACK JACK QTH NINGBO NINGBO WX HR IS FINE ES WARM TEMP 20C 20C HW? DE BA4ALC/5 K B:R DR JACK OM WX CLOUDY CLOUDY ES TEMP 15C 15C BT RIG FT80C FT80C ANT DIPOLE DP PWR 100WATTS 1TTW BA4ALC/5 DE BD4IZL K A: BD4IZL DE BA4ALC/5 MY RIG IS IC746PRO IC746PRO ES PWR 100W 1OOW BT ANT 2 ELE YAGI 2ELE YAGI 12MH TNX FER NICE QSO QSL VIA BURO HPE CUAGN BD4IZL DE BA4ALC/5 73 73 GL ES GB TU TU SK.. B:TNX FB CW QSO QSL QRZ.COM CUAGN BA4ALC/5 DE BD4IZL 73 DR JACK TU SK.. A:. B:.

    标签: 无线电 CW

    上传时间: 2019-03-05

    上传用户:shuyinglee

  • 成绩查询系统

    #include<stdio.h> #include<string.h> #include<stdlib.h> #define N 100 int iNumOfStu=0; struct score   {   float math;   float english;   float computer;   }; struct student   {   int number;   char name[20];   struct score sco;   float average;   }; struct student stu[N]; void print_menu(void);//输出菜单 void choosemenu(void);//菜单选择 void input_student1(int);//输入学生信息 void input_student2(void);//输入总函数 void input_student3(int &,int);//判断学号是否重复 void input_student4(int,int);//覆盖原信息 void sort_student3(student s[],int);//按照英语成绩排序 void sort_student4(student s[],int);//按照计算机成绩排序 void sort_student2(student s[],int);//按照数学成绩排序 void sort_student5(student s[],int);//按照平均成绩排序 float input_score2(int);//计算学生平均成绩 void print_student2(void);//显示表头 void print_student3(int);//显示学生信息 void print_student1(int);//显示全部学生资料 void sort_student1(void);//排序总函数 void menu(void);//菜单调度总函数 int search_student2(int);//按学号查询学生信息并输出 void search_student3(int);//按平均分最高查询并输出 void search_student1(void);//查询总函数 void delete_student2(int,int);//删除学生信息 void delete_student1(void);//删除总函数 void change_student2(int);//修改学生资料 void change_student1(void);//修改总函数 void input_score3(int);//统计成绩 void input_score1(void);//统计成绩总函数 void print_help(void);//输出帮助信息 void exit_student(void);//退出系统 void save_student(student *,int);//保存学生信息 void main()   {   menu();   } void save_student(student *s,int a)//保存学生信息   {   FILE *fp;     if((fp=fopen("d:\\学生信息.txt","wb"))==NULL)       {       printf("不能打开文件!\n");       }     else       {       printf("保存信息到D盘\n");       fprintf(fp,"本班所有学生具体信息如下:\r\n");       fprintf(fp,"  学号       姓名           数学成绩       英语成绩     计算机成绩     平均成绩\r\n");       for(int i=0;i<a;i++)         {         fprintf(fp,"%8d%12s%14.2f%14.2f%14.2f%14.2f\n",stu[i].number,stu[i].name,stu[i].sco.math,stu[i].sco.english,stu[i].sco.computer,stu[i].average);         fprintf(fp,"\r\n");         }       fclose(fp);       printf("信息保存成功!\n");       }   } void exit_student(void)//退出系统   {   exit(1);   } void print_help(void)//输出帮助信息   {   printf("本系统所能容纳的最大学生数为%d人\n学生信息保存在D盘根目录下,保存文件为“学生信息.txt”。\n感谢使用!\n",N);   } void input_score1(void)//统计成绩总函数   {   int c;   c=search_student2(iNumOfStu);   printf("学号:%d\n",stu[c].number);   printf("姓名:%s\n",stu[c].name);   input_score3(c);   printf("新成绩录入成功!\n");   stu[c].average=input_score2(c);   } void input_score3(int a)//统计成绩   {   printf("数学新成绩:");   scanf("%f",&stu[a].sco.math);   printf("英语新成绩:");   scanf("%f",&stu[a].sco.english);   printf("计算机新成绩:");   scanf("%f",&stu[a].sco.computer);   } void change_student2(int a)//修改学生资料   {   printf("学号:%d----修改为:",stu[a].number);   scanf("%d",&stu[a].number);   getchar();   printf("姓名:%s----修改为:",stu[a].name);   gets(stu[a].name);   printf("数学成绩:%.2f----修改为:",stu[a].sco.math);   scanf("%f",&stu[a].sco.math);   printf("英语成绩:%.2f----修改为:",stu[a].sco.english);   scanf("%f",&stu[a].sco.english);   printf("计算机成绩:%.2f----修改为:",stu[a].sco.computer);   scanf("%f",&stu[a].sco.computer);   } void change_student1(void)//修改总函数   {   int c;   c=search_student2(iNumOfStu);   getchar();   printf("是否要修改此学生信息?(“y”代表是)");   char d;   scanf("%c",&d);   if(d=='y'||d=='Y')     {     change_student2(c);       stu[c].average=input_score2(c);     printf("信息修改成功!\n");     }   } void delete_student1(void)//删除总函数   {   int c;   c=search_student2(iNumOfStu);   getchar();   printf("是否删除此条记录?(“y”代表是)");   char d;   scanf("%c",&d);   if(d=='y'||d=='Y')     {     delete_student2(c,iNumOfStu);     printf("记录已删除!\n");     }   } void delete_student2(int a,int b)//删除学生信息   {   for(int i=a;i<b-1;i++)     {     stu[i]=stu[i+1];     }   --iNumOfStu;   } void search_student1(void)//查询总函数   {   printf("1、按学号查询\n2、按平均分最高查询\n请选择:");   int c;   scanf("%d",&c);   switch(c)     {     case 1:       {       search_student2(iNumOfStu);       break;       }     case 2:       {       search_student3(iNumOfStu);       break;       }     default: break;     }   } void menu(void)//菜单调度总函数   {   print_menu();   choosemenu();   } void sort_student1(void)//排序总函数   {   printf("1、按数学成绩排序\n2、按英语成绩排序\n3、按计算机成绩排序\n4、按平均成绩排序\n请选择:");   int c;   scanf("%d",&c);   switch(c)     {     case 1:       {       sort_student2(stu,iNumOfStu);       break;       }     case 2:       {       sort_student3(stu,iNumOfStu);       break;       }     case 3:       {       sort_student4(stu,iNumOfStu);       break;       }     case 4:       {       sort_student5(stu,iNumOfStu);       break;       }     default: break;     }   } void print_student1(int a)//显示全部学生资料   {   printf("本班所有学生具体信息如下\n");   print_student2();   for(int i=0;i<a;i++)     {     print_student3(i);     }   } void print_student3(int a)//显示学生信息   {   printf("%8d%12s%14.2f%14.2f%14.2f%14.2f\n",stu[a].number,stu[a].name,stu[a].sco.math,stu[a].sco.english,stu[a].sco.computer,stu[a].average);   } void print_student2(void)//显示表头   {   printf("  学号       姓名           数学成绩       英语成绩     计算机成绩     平均成绩\n");   } void input_student4(int a,int b)//覆盖原信息   {   stu[a]=stu[b-1];   --iNumOfStu;   } void input_student3(int &a,int b)//判断学号是否重复   {   if(a!=0)     {     int i=0;     do       {       if(stu[a].number==stu[i].number)         {         printf("此学号代表的学生已录入\n1、覆盖原信息\n2、重新输入\n请选择:");         int c;         scanf("%d",&c);         switch(c)           {           case 1:             {             input_student4(i,iNumOfStu);             a=iNumOfStu-1;             printf("信息已替换!\n");             break;             }           case 2:             {             printf("请重新输入学生信息:\n");             input_student1(iNumOfStu-1);             break;             }           default: break;           }         break;         }       ++i;       }       while(i<b-1);     }   } void print_menu(void)//输出菜单   {   printf("======欢迎来到学生信息管理系统======\n");   printf("      1、输入学生资料\n");   printf("      2、删除学生资料\n");   printf("      3、查询学生资料\n");   printf("      4、修改学生资料\n");   printf("      5、显示学生资料\n");   printf("      6、统计学生成绩\n");   printf("      7、排序学生成绩\n");   printf("      8、保存学生资料\n");   printf("      9、获取帮助信息\n");   printf("      10、退出系统\n");   printf("====================================\n");   printf("请选择:");   } void input_student2(void)//输入总函数   {   char end;   printf("请输入学生信息(在最后一个学生信息录入完成后以“/”结束录入):\n");   for(int i=0;(end=getchar())!='/';i++)     {     input_student1(i);     ++iNumOfStu;     input_student3(i,iNumOfStu);     }   for(int j=0;j<iNumOfStu;j++)     {     stu[j].average=input_score2(j);     }   } void input_student1(int a)//输入学生信息   {   printf("学号:");   scanf("%d",&stu[a].number);   getchar();   printf("姓名:");   gets(stu[a].name);   printf("数学成绩:");   scanf("%f",&stu[a].sco.math);   printf("英语成绩:");   scanf("%f",&stu[a].sco.english);   printf("计算机成绩:");   scanf("%f",&stu[a].sco.computer);   } float input_score2(int a)//计算学生平均成绩   {   return (stu[a].sco.math+stu[a].sco.english+stu[a].sco.computer)/3;   } void search_student3(int a)//按平均分最高查询并输出   {   int max=0;   for(int i=0;i<a;i++)     {     if(stu[max].average<stu[i].average)       {       max=i;       }     }   print_student2();   print_student3(max);   } void sort_student2(student s[],int a)//按照数学成绩排序   {   struct student temp;   for(int i=0;i<a-1;i++)     {     int max=i;     for(int j=i+1;j<a;j++)       if(stu[j].sco.math>stu[max].sco.math)         {         max=j;         }     if(max!=i)       {       temp=stu[max];       stu[max]=stu[i];       stu[i]=temp;       }     }   print_student2();   for(int k=0;k<a;k++)     {     print_student3(k);     }   } void sort_student3(student s[],int a)//按照英语成绩排序   {   struct student temp;   for(int i=0;i<a-1;i++)     {     int max=i;     for(int j=i+1;j<a;j++)       if(stu[j].sco.english>stu[max].sco.english)         {         max=j;         }     if(max!=i)       {       temp=stu[max];       stu[max]=stu[i];       stu[i]=temp;       }     }   print_student2();   for(int k=0;k<a;k++)     {     print_student3(k);     }   } void sort_student4(student s[],int a)//按照计算机成绩排序   {   struct student temp;   for(int i=0;i<a-1;i++)     {     int max=i;     for(int j=i+1;j<a;j++)       if(stu[j].sco.computer>stu[max].sco.computer)         {         max=j;         }     if(max!=i)       {       temp=stu[max];       stu[max]=stu[i];       stu[i]=temp;       }     }   print_student2();   for(int k=0;k<a;k++)     {     print_student3(k);     }   } void sort_student5(student s[],int a)//按照平均成绩排序   {   struct student temp;   for(int i=0;i<a-1;i++)     {     int max=i;     for(int j=i+1;j<a;j++)       if(stu[j].average>stu[max].average)         {         max=j;         }     if(max!=i)       {       temp=stu[max];       stu[max]=stu[i];       stu[i]=temp;       }     }   print_student2();   for(int k=0;k<a;k++)     {     print_student3(k);     }   } int search_student2(int a)//按照学号查找学生并输出   {   int num;   int c;   printf("请输入要查询的学号:");   scanf("%d",&num);   for(int i=0;i<a;i++)     {     if(num==stu[i].number)       {       c=i;       }     }   printf("此学生的信息是:\n");   print_student2();   print_student3(c);   return c;   } void choosemenu(void)//菜单选择   {   int i;   scanf("%d",&i);   switch(i)     {     case 1:       {       input_student2();       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 2:       {       delete_student1();       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 3:       {       search_student1();       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 4:       {       change_student1();       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 5:       {       print_student1(iNumOfStu);       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 6:       {       input_score1();       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 7:       {       sort_student1();       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 8:       {       save_student(stu,iNumOfStu);       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 9:       {       print_help();       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 10:       {       exit_student();       }     default: break;     }   }         运行结果:                         源文件下载地址: http://115.com/file/clnq138g#一个简单的学生成绩管理系统.rar (请将此地址复制到浏览器地址栏中访问下载页面)  

    标签: 成绩查询系统

    上传时间: 2019-06-08

    上传用户:啊的撒旦

  • 学生成绩guanli

    #include<stdio.h> #include<string.h> #include<stdlib.h> #define N 100 int iNumOfStu=0; struct score   {   float math;   float english;   float computer;   }; struct student   {   int number;   char name[20];   struct score sco;   float average;   }; struct student stu[N]; void print_menu(void);//输出菜单 void choosemenu(void);//菜单选择 void input_student1(int);//输入学生信息 void input_student2(void);//输入总函数 void input_student3(int &,int);//判断学号是否重复 void input_student4(int,int);//覆盖原信息 void sort_student3(student s[],int);//按照英语成绩排序 void sort_student4(student s[],int);//按照计算机成绩排序 void sort_student2(student s[],int);//按照数学成绩排序 void sort_student5(student s[],int);//按照平均成绩排序 float input_score2(int);//计算学生平均成绩 void print_student2(void);//显示表头 void print_student3(int);//显示学生信息 void print_student1(int);//显示全部学生资料 void sort_student1(void);//排序总函数 void menu(void);//菜单调度总函数 int search_student2(int);//按学号查询学生信息并输出 void search_student3(int);//按平均分最高查询并输出 void search_student1(void);//查询总函数 void delete_student2(int,int);//删除学生信息 void delete_student1(void);//删除总函数 void change_student2(int);//修改学生资料 void change_student1(void);//修改总函数 void input_score3(int);//统计成绩 void input_score1(void);//统计成绩总函数 void print_help(void);//输出帮助信息 void exit_student(void);//退出系统 void save_student(student *,int);//保存学生信息 void main()   {   menu();   } void save_student(student *s,int a)//保存学生信息   {   FILE *fp;     if((fp=fopen("d:\\学生信息.txt","wb"))==NULL)       {       printf("不能打开文件!\n");       }     else       {       printf("保存信息到D盘\n");       fprintf(fp,"本班所有学生具体信息如下:\r\n");       fprintf(fp,"  学号       姓名           数学成绩       英语成绩     计算机成绩     平均成绩\r\n");       for(int i=0;i<a;i++)         {         fprintf(fp,"%8d%12s%14.2f%14.2f%14.2f%14.2f\n",stu[i].number,stu[i].name,stu[i].sco.math,stu[i].sco.english,stu[i].sco.computer,stu[i].average);         fprintf(fp,"\r\n");         }       fclose(fp);       printf("信息保存成功!\n");       }   } void exit_student(void)//退出系统   {   exit(1);   } void print_help(void)//输出帮助信息   {   printf("本系统所能容纳的最大学生数为%d人\n学生信息保存在D盘根目录下,保存文件为“学生信息.txt”。\n感谢使用!\n",N);   } void input_score1(void)//统计成绩总函数   {   int c;   c=search_student2(iNumOfStu);   printf("学号:%d\n",stu[c].number);   printf("姓名:%s\n",stu[c].name);   input_score3(c);   printf("新成绩录入成功!\n");   stu[c].average=input_score2(c);   } void input_score3(int a)//统计成绩   {   printf("数学新成绩:");   scanf("%f",&stu[a].sco.math);   printf("英语新成绩:");   scanf("%f",&stu[a].sco.english);   printf("计算机新成绩:");   scanf("%f",&stu[a].sco.computer);   } void change_student2(int a)//修改学生资料   {   printf("学号:%d----修改为:",stu[a].number);   scanf("%d",&stu[a].number);   getchar();   printf("姓名:%s----修改为:",stu[a].name);   gets(stu[a].name);   printf("数学成绩:%.2f----修改为:",stu[a].sco.math);   scanf("%f",&stu[a].sco.math);   printf("英语成绩:%.2f----修改为:",stu[a].sco.english);   scanf("%f",&stu[a].sco.english);   printf("计算机成绩:%.2f----修改为:",stu[a].sco.computer);   scanf("%f",&stu[a].sco.computer);   } void change_student1(void)//修改总函数   {   int c;   c=search_student2(iNumOfStu);   getchar();   printf("是否要修改此学生信息?(“y”代表是)");   char d;   scanf("%c",&d);   if(d=='y'||d=='Y')     {     change_student2(c);       stu[c].average=input_score2(c);     printf("信息修改成功!\n");     }   } void delete_student1(void)//删除总函数   {   int c;   c=search_student2(iNumOfStu);   getchar();   printf("是否删除此条记录?(“y”代表是)");   char d;   scanf("%c",&d);   if(d=='y'||d=='Y')     {     delete_student2(c,iNumOfStu);     printf("记录已删除!\n");     }   } void delete_student2(int a,int b)//删除学生信息   {   for(int i=a;i<b-1;i++)     {     stu[i]=stu[i+1];     }   --iNumOfStu;   } void search_student1(void)//查询总函数   {   printf("1、按学号查询\n2、按平均分最高查询\n请选择:");   int c;   scanf("%d",&c);   switch(c)     {     case 1:       {       search_student2(iNumOfStu);       break;       }     case 2:       {       search_student3(iNumOfStu);       break;       }     default: break;     }   } void menu(void)//菜单调度总函数   {   print_menu();   choosemenu();   } void sort_student1(void)//排序总函数   {   printf("1、按数学成绩排序\n2、按英语成绩排序\n3、按计算机成绩排序\n4、按平均成绩排序\n请选择:");   int c;   scanf("%d",&c);   switch(c)     {     case 1:       {       sort_student2(stu,iNumOfStu);       break;       }     case 2:       {       sort_student3(stu,iNumOfStu);       break;       }     case 3:       {       sort_student4(stu,iNumOfStu);       break;       }     case 4:       {       sort_student5(stu,iNumOfStu);       break;       }     default: break;     }   } void print_student1(int a)//显示全部学生资料   {   printf("本班所有学生具体信息如下\n");   print_student2();   for(int i=0;i<a;i++)     {     print_student3(i);     }   } void print_student3(int a)//显示学生信息   {   printf("%8d%12s%14.2f%14.2f%14.2f%14.2f\n",stu[a].number,stu[a].name,stu[a].sco.math,stu[a].sco.english,stu[a].sco.computer,stu[a].average);   } void print_student2(void)//显示表头   {   printf("  学号       姓名           数学成绩       英语成绩     计算机成绩     平均成绩\n");   } void input_student4(int a,int b)//覆盖原信息   {   stu[a]=stu[b-1];   --iNumOfStu;   } void input_student3(int &a,int b)//判断学号是否重复   {   if(a!=0)     {     int i=0;     do       {       if(stu[a].number==stu[i].number)         {         printf("此学号代表的学生已录入\n1、覆盖原信息\n2、重新输入\n请选择:");         int c;         scanf("%d",&c);         switch(c)           {           case 1:             {             input_student4(i,iNumOfStu);             a=iNumOfStu-1;             printf("信息已替换!\n");             break;             }           case 2:             {             printf("请重新输入学生信息:\n");             input_student1(iNumOfStu-1);             break;             }           default: break;           }         break;         }       ++i;       }       while(i<b-1);     }   } void print_menu(void)//输出菜单   {   printf("======欢迎来到学生信息管理系统======\n");   printf("      1、输入学生资料\n");   printf("      2、删除学生资料\n");   printf("      3、查询学生资料\n");   printf("      4、修改学生资料\n");   printf("      5、显示学生资料\n");   printf("      6、统计学生成绩\n");   printf("      7、排序学生成绩\n");   printf("      8、保存学生资料\n");   printf("      9、获取帮助信息\n");   printf("      10、退出系统\n");   printf("====================================\n");   printf("请选择:");   } void input_student2(void)//输入总函数   {   char end;   printf("请输入学生信息(在最后一个学生信息录入完成后以“/”结束录入):\n");   for(int i=0;(end=getchar())!='/';i++)     {     input_student1(i);     ++iNumOfStu;     input_student3(i,iNumOfStu);     }   for(int j=0;j<iNumOfStu;j++)     {     stu[j].average=input_score2(j);     }   } void input_student1(int a)//输入学生信息   {   printf("学号:");   scanf("%d",&stu[a].number);   getchar();   printf("姓名:");   gets(stu[a].name);   printf("数学成绩:");   scanf("%f",&stu[a].sco.math);   printf("英语成绩:");   scanf("%f",&stu[a].sco.english);   printf("计算机成绩:");   scanf("%f",&stu[a].sco.computer);   } float input_score2(int a)//计算学生平均成绩   {   return (stu[a].sco.math+stu[a].sco.english+stu[a].sco.computer)/3;   } void search_student3(int a)//按平均分最高查询并输出   {   int max=0;   for(int i=0;i<a;i++)     {     if(stu[max].average<stu[i].average)       {       max=i;       }     }   print_student2();   print_student3(max);   } void sort_student2(student s[],int a)//按照数学成绩排序   {   struct student temp;   for(int i=0;i<a-1;i++)     {     int max=i;     for(int j=i+1;j<a;j++)       if(stu[j].sco.math>stu[max].sco.math)         {         max=j;         }     if(max!=i)       {       temp=stu[max];       stu[max]=stu[i];       stu[i]=temp;       }     }   print_student2();   for(int k=0;k<a;k++)     {     print_student3(k);     }   } void sort_student3(student s[],int a)//按照英语成绩排序   {   struct student temp;   for(int i=0;i<a-1;i++)     {     int max=i;     for(int j=i+1;j<a;j++)       if(stu[j].sco.english>stu[max].sco.english)         {         max=j;         }     if(max!=i)       {       temp=stu[max];       stu[max]=stu[i];       stu[i]=temp;       }     }   print_student2();   for(int k=0;k<a;k++)     {     print_student3(k);     }   } void sort_student4(student s[],int a)//按照计算机成绩排序   {   struct student temp;   for(int i=0;i<a-1;i++)     {     int max=i;     for(int j=i+1;j<a;j++)       if(stu[j].sco.computer>stu[max].sco.computer)         {         max=j;         }     if(max!=i)       {       temp=stu[max];       stu[max]=stu[i];       stu[i]=temp;       }     }   print_student2();   for(int k=0;k<a;k++)     {     print_student3(k);     }   } void sort_student5(student s[],int a)//按照平均成绩排序   {   struct student temp;   for(int i=0;i<a-1;i++)     {     int max=i;     for(int j=i+1;j<a;j++)       if(stu[j].average>stu[max].average)         {         max=j;         }     if(max!=i)       {       temp=stu[max];       stu[max]=stu[i];       stu[i]=temp;       }     }   print_student2();   for(int k=0;k<a;k++)     {     print_student3(k);     }   } int search_student2(int a)//按照学号查找学生并输出   {   int num;   int c;   printf("请输入要查询的学号:");   scanf("%d",&num);   for(int i=0;i<a;i++)     {     if(num==stu[i].number)       {       c=i;       }     }   printf("此学生的信息是:\n");   print_student2();   print_student3(c);   return c;   } void choosemenu(void)//菜单选择   {   int i;   scanf("%d",&i);   switch(i)     {     case 1:       {       input_student2();       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 2:       {       delete_student1();       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 3:       {       search_student1();       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 4:       {       change_student1();       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 5:       {       print_student1(iNumOfStu);       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 6:       {       input_score1();       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 7:       {       sort_student1();       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 8:       {       save_student(stu,iNumOfStu);       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 9:       {       print_help();       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 10:       {       exit_student();       }     default: break;     }   }         运行结果:                         源文件下载地址: http://115.com/file/clnq138g#一个简单的学生成绩管理系统.rar (请将此地址复制到浏览器地址栏中访问下载页面)   #include<stdio.h> #include<string.h> #include<stdlib.h> #define N 100 int iNumOfStu=0; struct score   {   float math;   float english;   float computer;   }; struct student   {   int number;   char name[20];   struct score sco;   float average;   }; struct student stu[N]; void print_menu(void);//输出菜单 void choosemenu(void);//菜单选择 void input_student1(int);//输入学生信息 void input_student2(void);//输入总函数 void input_student3(int &,int);//判断学号是否重复 void input_student4(int,int);//覆盖原信息 void sort_student3(student s[],int);//按照英语成绩排序 void sort_student4(student s[],int);//按照计算机成绩排序 void sort_student2(student s[],int);//按照数学成绩排序 void sort_student5(student s[],int);//按照平均成绩排序 float input_score2(int);//计算学生平均成绩 void print_student2(void);//显示表头 void print_student3(int);//显示学生信息 void print_student1(int);//显示全部学生资料 void sort_student1(void);//排序总函数 void menu(void);//菜单调度总函数 int search_student2(int);//按学号查询学生信息并输出 void search_student3(int);//按平均分最高查询并输出 void search_student1(void);//查询总函数 void delete_student2(int,int);//删除学生信息 void delete_student1(void);//删除总函数 void change_student2(int);//修改学生资料 void change_student1(void);//修改总函数 void input_score3(int);//统计成绩 void input_score1(void);//统计成绩总函数 void print_help(void);//输出帮助信息 void exit_student(void);//退出系统 void save_student(student *,int);//保存学生信息 void main()   {   menu();   } void save_student(student *s,int a)//保存学生信息   {   FILE *fp;     if((fp=fopen("d:\\学生信息.txt","wb"))==NULL)       {       printf("不能打开文件!\n");       }     else       {       printf("保存信息到D盘\n");       fprintf(fp,"本班所有学生具体信息如下:\r\n");       fprintf(fp,"  学号       姓名           数学成绩       英语成绩     计算机成绩     平均成绩\r\n");       for(int i=0;i<a;i++)         {         fprintf(fp,"%8d%12s%14.2f%14.2f%14.2f%14.2f\n",stu[i].number,stu[i].name,stu[i].sco.math,stu[i].sco.english,stu[i].sco.computer,stu[i].average);         fprintf(fp,"\r\n");         }       fclose(fp);       printf("信息保存成功!\n");       }   } void exit_student(void)//退出系统   {   exit(1);   } void print_help(void)//输出帮助信息   {   printf("本系统所能容纳的最大学生数为%d人\n学生信息保存在D盘根目录下,保存文件为“学生信息.txt”。\n感谢使用!\n",N);   } void input_score1(void)//统计成绩总函数   {   int c;   c=search_student2(iNumOfStu);   printf("学号:%d\n",stu[c].number);   printf("姓名:%s\n",stu[c].name);   input_score3(c);   printf("新成绩录入成功!

    标签: c语言

    上传时间: 2019-06-09

    上传用户:啊的撒旦

  • win7操作说明

    Windows7下IE 8使用技巧5则 IE几乎是各位菜鸟、大虾上网时的首选浏览器,有关它的常规使用技巧,相信各位早已是耳熟能详了。只要你足够用心、细心,就一定会不断“挖掘”出IE新的使用技巧来。不信,就来看看下面的几则新鲜用法吧,相信会让各位有耳目一新之感! 1.寻找失落的IE启动按钮 正常情况下,IE浏览器的快速启动按钮会在系统任务栏中“安家落户”,可是一旦操作不小心,往往会导致IE浏览器的快速启动按钮在任务栏中“消失”。那么 你面对IE启动按钮从系统任务栏中消失时,你该如何去将它寻找回来呢?其实方法很简单,只要你按照下面的步骤来进行操作就可以了。 首先用鼠标右键单击桌面中的IE浏览器图标,从弹出的快捷菜单中执行“创建快捷方式”命令,这样就能为IE浏览器创建好一个对应的快捷方式。 接着打开系统资源管理窗口,依次双击C盘中的“Windows”文件夹、“ApplicationData”文件夹、“Microsoft”文件夹、 “InternetExplorer”文件夹、“QuickLaunch”文件夹;然后将桌面中创建好的IE快捷方式,直接拖动到 “QuickLaunch”文件夹窗口中。 当然还有更简洁的方法,那就是直接将系统桌面中的IE浏览器图标,用鼠标左键拖动到系统任务栏中,不过在拖放时一定要在出现虚线图标之后才可以。 2.让IE也能断点续传 大家知道,单击IE页面中的某个下载链接地址时,IE就会自动调用其内置的下载功能来下载文件;不过这种功能一旦遇到网络堵塞而掉线的情况时,就会将已经下载好的内容全部丢失,以后再次下载时还需要从头再来,显然IE内置的下载功能容易耽误下载时间。 那么我们有没有办法让IE的下载功能也支持断点续传呢?答案是肯定的。只要你使用IE来下载文件出现意外掉线时,或者发现IE下载进度条长时间没有任何反 应时,请不要单击该下载对话框中的“取消”按钮,而应该直接单击该窗口中的“x”按钮,来暂时退出下载状态;接着重新单击网页中的这个下载链接地址,然后 再单击“保存”按钮,在弹出的保存对话框中,将文件名和保存路径都设置为与上次没下载完时的文件相同,这样IE就能接着上次没下载完的位置,继续下载余下 的内容;当然这种IE断点续传功能只适合HTTP下载方式,而不适合FTP下载方式。 3.将IE选项设置“架空” 倘若允许其他人随意对IE的上网参数进行设置的话,那么IE的安全、甚至系统的安全都会受到威胁,例如一旦非法用户打开IE浏览器的“Internet选 项”设置框,将上网安全级别降低的话,那么网络中的各种病毒、木马,都有可能就会随之而来。为了确保安全,你有时必须“架空”IE浏览器中的 Internet选项,让非法用户无法自行设置IE上网参数: 首先打开Windows系统的资源管理器窗口,找到并进入到“system32”文件夹窗口,选中其中的“inetcpl.cpl”文件,并用鼠标右键单 击之,从弹出的右键菜单中,单击“重命名”选项,将“inetcpl.cpl”的文件名称更名为“inetcplnew.cpl”,当然你也能将其换成其 他名称,不过你一定要将更名后的文件名称记得,以后需要恢复时以便能快速找到。完成重命名操作后,再单击IE浏览器中的“Internet选项”命令时, 就不能进入到选项设置窗口了。 4.不用工具也能修复IE 在网上尽情冲浪时,IE难免会遭遇恶意攻击;那么面对被恶意修改的IE,你该如何去恢复它呢?大多数人都会去选用各种专业的IE修复工具,来对付IE的恶意攻击;也有水平高一些的“大虾”,通过手工修改注册表的方法,来恢复IE的本来“面貌”。可是当你手头没有专业的IE修复工具可以利用时,或者自己对注册表了解不深时,你该如何去修复IE呢?为此,本文为你提供一则非常便利的解决方法,不过该方法只能适合Windows2000或WindowsXP操作系统,下面就是该方法的具体实现步骤: 依次单击“开始”/“设置”/“控制面板”命令,然后依次双击“管理工具”/“计算机管理”图标,在随后弹出的窗口中,依次展开“系统工具”/“本地用户 和组”文件夹,再单击“用户”选项,在对应的右边子窗口中,右击空白区域,执行快捷菜单中的“新用户”命令,将新用户命名为“newusr”,同时设置好 该账号的访问密码; 完成新用户的创建任务后,依次单击“开始”/“关机”命令,然后执行“注销Administrator”操作,再改用“newusr”账号重新进入到 Windows2000系统;接着打开系统注册表编辑界面,依次展开注册表分支HKEY_CURRENT_USER\Software \Microsoft\InternetExplorer,并将“InternetExplorer”主键选中,再依次单击注册表菜单栏中的“注册表”/ “导出注册表文件”命令,将有关IE部分的注册表分支内容导出,例如保存为“ienew.reg”文件,如此一来你就能将“newusr”账号下关于IE 的正确设置全部导出来了;由于“newusr”账号是刚刚新建的,因此该账号下的IE设置都是系统默认的正确设置,也就是说它是没有被攻击过的; 下面注销“newusr”账号,再以“Administrator”账号登录系统;然后打开注册表编辑窗口,依次执行菜单栏中的 “注册表”/“导入注册表文件”命令,在弹出的文件选择对话框中,将前面导出的“ienew.reg”文件导入到注册表中,就能使IE恢复本来“面貌” 了。 当然,这样的方法比较麻烦,因此我们推荐IE一键修复 0.3(点击官方下载)167K ,中文绿色免费软件,可以一键修复被恶意篡改的IE浏览器。此外,在魔方(点此下载)中,也将加入IE的修复功和监控恶意软件等安全功能。 5. 找回Windows 7中的IE 8桌面图标 在Windows 7中,由于超级任务栏的存在,微软取消了IE 8的桌面图标设置,也就是说,在Windows 7中,无法在桌面显示IE 8图标,当然,快捷方式是不能算的。不过近来有会员在论坛为我们提供了一个很好的办法,可以以"曲线"的方式实现IE 8图标桌面显示。尽管还不完美,但基本的功能都具备了,大家可以通过Windows7优化大师 - 美化大师 - 系统外观来自行设置。 善用快捷键,玩转Windows 7 便签程序 便笺是一种可以粘贴在任意位置的正方形或长条形纸条,方便我们随时记录一些信息,或是安排日常工作,随写随记,非常方便。在 Windows 中为我们提供了和实物便笺一样功能的小程序,本人非常喜欢。在 Vista 中,这个小程序作为边栏小工具出现,但在 Windows 7 中已经成为了一个标准的Windows附件程序。 依次点击Windows7的开始菜单按钮 -》所有程序 -》附件 -》,点击打开便签,如下图所示: 不用软件,非会员彻底去除QQ2009/2010广告 昨天谈到了《不是VIP用户也不怕 不需任何补丁屏蔽迅雷广告》,用户反馈非常的多,如果没能设置成功的,请仔细阅读步骤,100%的可以搞定的,当然,如果迅雷再发新版升级后,就不保证了,有任何新的变化,请随时关注Windows7之家和Vista之家首页。 说完了迅雷,我们再来说下QQ吧,QQ的免费用户数量除了Windows外,就属它大了。 屏蔽广告除了更干净洁爽之外,更大的好处是不用随时下载体积大的flash动画和gif动画图片了,QQ登陆速度显著提升,同时,也少了带宽消耗。 非QQ会员彻底屏蔽QQ2009正式版广告: 在QQ2009 Beta版的时候,可以通过删除一些文件让非会员也能实现去广告的目的,可惜从QQ2009正式版起增加了文件完整性检查,删除文件会导致QQ无法启动,并要求重新安装。 那么对于非会员来说,QQ2009正式版(包括之后的SP6、SP5、SP4、SP3、SP2、SP1等)就不能手动去广告了吗? 其实还是有办法的,而且做起来也不难,你说是用第三方工具? 不需要!只要你对Windows操作系统稍有了解就可以轻松搞定,除了QQ2009,您也可以把这些招数用在QQ2010的测试版中,几乎完全一样。 下面,就把找到的方法共享给大家吧! 在开始之前,请先退出您正在运行中的QQ。 1、去除腾讯迷你首页:  对于每次启动QQ后,都弹出的“腾讯迷你首页”,很多人一定感到不爽,就让我们先拿它开刀吧。 首先进入QQ的安装文件夹,接着进入 Plugin\Com.Tencent.Advertisement\bin 文件夹,这里你会看到一个Advertisement.dll文件,它就是迷你首页的关键所在,只需将这个文件改成只读属性,以后启动QQ就不会再看到迷你首页了。在这个文件上面点击鼠标右键,点击属性,勾选只读,确定退出。 2、去除聊天窗口右上角广告: 这个操作针对XP、Win2003系统用户和Vista、Windows7、Win2008略有不同,主要是文件夹路径上的。 1)XP、Win2003系统用户操作方法: 进入 X:\Documents and Settings\用户名\Application Data\Tencent\QQ\Misc\com.tencent.advertisement (注意,X指的系统所在盘盘符,一般是C),首先删除这个文件夹里面的所有文件,注意文件夹本身不能删除,然后把当前用户的写入权限给拒绝掉(需要当前分区为NTFS格式)。 方法:文件夹上右键,属性 - 安全标签,选中当前登录用户,接着在下方“写入”权限里,拒绝上打勾。 2)Vista、Windows7、Win2008用户的操作: 进入 X:\users\用户名\appdata\Roaming\Tencent\QQ\Misc\com.tencent.advertisement,在这个文件上面点击鼠标右键,点击属性,然后点击安全标签, 选中你的当前用户,如下图示例中的Ruamei.com,然后点击“编辑”按钮,OK,写入那儿设置下拒绝吧。 这样,无论是会员还是非会员,你都不会有任何的广告图片下载了。 3、去除QQ2009/QQ2010聊天窗口的左下角广告 如今的聊天窗口,除了右上角的图片广告外,左下角还多了一条文字广告,既然要去广告,那么这块自然也不能遗忘。同样操作针对XP、Win2003系统用户和Vista、Windows7、Win2008而有所不同。 1)XP、Win2003系统用户操作方法: 再次提醒您修改前首先要关闭QQ,然后进入X:\Documents and Settings\用户名\Application Data\Tencent\Users\你的QQ号\QQ\(注意,X指的系统所在盘盘符,一般是C),删除其中的Misc.db,接着新建一个文件夹并命名为Misc.db(是不是和防止U盘自动运行病毒的方法很像)。 2)Vista、Windows7、Win2008用户的操作: 关闭QQ后,进入X:\users\用户名\appdata\Roaming\Tencent\Users\你的QQ号码\QQ\,然后操作同上。 搞定,如此一来,这几个地方都没广告了吧! 好吧,打开一个标签窗口如下图所示,当然,你可以多点多开。 如果你正在使用这个程序,是否觉得它的功能太简单了,点点右键,弹出的菜单中只能切换便笺的颜色,没有其他基本的格式编辑功能。 其实,除了标准的 Ctrl 加 XCVA 的剪切/复制/粘贴/全选快捷键之外,其实便笺程序还有一些快捷键可以使用: 快捷键 功能 Ctrl+N 新建一张便笺 Ctrl+D 删除当前便笺 Ctrl+E 居中对齐 Ctrl+R 右对齐 Ctrl+J 左对齐 Ctrl+I 斜体 Ctrl+B 粗体 Ctrl+U 下划线 Ctrl+T 删除线 Ctrl+Shift+> 加大选中文字的字号 Ctrl+Shift+< 缩小选中文字的字号 Ctrl+Shift+L 在文字前添加项目符号和编号(反复按可循环切换)。其中编号包括数字、大小写字母、大小写罗马数字几种形式。连按两次回车可取消。     知道了这些快捷键,我们就可以做出一些满足日常需要的格式了: 像 Windows 这种应用广泛的软件或硬件,由于全球数十亿人都会使用到,因此一个小小的功能特性都可以对世界造成很大的影响。 想想看,如果所有人都利用好这个小程序而不去买便笺,往小了说是省钱,往大了说可是环保了,能节约很多制作便笺的自然资源消耗。

    标签: win7 操作说明

    上传时间: 2019-06-22

    上传用户:yerbol

  • 多元散射校正MSC

    function [R,k,b] = msc(A) % 多元散射校正 % 输入待处理矩阵,通过多元散射校正,求得校正后的矩阵 %% 获得矩阵行列数 [m,n] = size(A); %% 求平均光谱 M = mean(A,2); %% 利用最小二乘法求每一列的斜率k和截距b for i = 1:n a = polyfit(M,A(:,i),1); if i == 1 k = a(1); b = a(2); else k = [k,a(1)]; b = [b,a(2)]; end end %% 求得结果 for i = 1:n Ai = (A(:,i)-b(i))/k(i); if i == 1 R = Ai; else R = [R,Ai]; end end

    标签: MSC 多元 散射 校正

    上传时间: 2020-03-12

    上传用户:15275387185

  • 常用芯片DIP SOT SOIC QFP电阻电容二极管等3D模型库 3D视图封装库 STEP后缀三维

    常用芯片DIP SOT SOIC QFP电阻电容二极管等3D模型库 3D视图封装库 STEP后缀三维视图(154个):050-9.STEP0805R.STEP1001-1.STEP1001-2.STEP1001-3.STEP1001-4.STEP1001-5.STEP1001-6.STEP1001-7.STEP1001-8.STEP103_1KV.STEP10X5JT.STEP1206R.STEP13PX2.STEP15PX2.STEP20P插针.STEP25V1000UF.STEP3296W.STEP35V2200UF.STEP3mmLED.STEP3mmLEDH.STEP3X3可调电阻.STEP400V0.1UF.STEP455.STEP630V0.1UF.STEP7805.STEP8P4R.STEPAXIAL-0.2-0.125W.STEPAXIAL-0.4-0.25W.STEPaxial-0.6-2W.STEPB-3528.STEPC-0805.STEPC06x18.STEPCAP-6032.STEPCH3.96 X2.STEPCH3.96-3P.STEPD-PAK.STEPDB25.STEPDC-30.STEPDIP14.STEPDIP16.STEPDIP6.STEPDIP8.STEPDO-214AA.STEPDO-214AB.STEPDO-214AC.STEPDO-41.STEPDO-41Z.STEPFMQ.STEPGNR14D.STEPH9700.STEPILI4981.STEPIN4007.STEPIN5408.STEPJP051-6P6C_02.STEPJQC-3F.STEPJS-1132-10.STEPJS-1132-11.STEPJS-1132-12.STEPJS-1132-13.STEPJS-1132-14.STEPJS-1132-15.STEPJS-1132-2.STEPJS-1132-3.STEPJS-1132-4.STEPJS-1132-5.STEPJS-1132-6.STEPJS-1132-7.STEPJS-1132-8.STEPJS-1132-9.STEPJS-1132R-2.STEPJS-1132R-3.STEPJS-1132R-4.STEPJS-1132R-5.STEPJS-1132R-6.STEPJS-1132R-7.STEPJS-1132R-8.STEPJZC-33F.STEPKBP210.STEPKE2108.STEPKF2510 X8.STEPKF301.STEPKF301x3.STEPKSD-9700.STEPLED5_BLUE.STEPLED5_GRE.STEPLED5_RED.STEPLED5_YEL.STEPLFCSP_WQ.STEPLQFP100.STEPLQFP48.STEPMC-146.STEPmolex-22-27-2021.STEPmolex-22-27-2031.STEPmolex-22-27-2041.STEPmolex-22-27-2051.STEPmolex-22-27-2061.STEPmolex-22-27-2071.STEPmolex-22-27-2081.STEPMSOP10.STEPMSOP8.STEPPA0630NOXOX-HA1.STEPPIN10.STEPPIN24.STEPPIN24A.STEPR 0805.STEPR0402.STEPR0603.STEPR0805.STEPR1206.STEPRA-15.STEPRA-20.STEPRS808.STEPSIP-3-3.96 22-27-2031.STEPSL-B.STEPSL-D.STEPSL-E.STEPSL-G.STEPSL-H.STEPSOD-123.STEPSOD-323.STEPSOD-523.STEPSOD-723.STEPSOD-80.STEPSOIC-8.STEPSOP-4.STEPSOP14.STEPSOP16.STEPSOP18.STEPSOT-89.STEPSOT223.STEPSOT23-3.STEPSOT23-5.STEPSSOP28.STEPTAJ-A.STEPTAJ-B.STEPTAJ-C.STEPTAJ-D.STEPTAJ-E.STEPTAJ-R.STEPTHB6064H.STEPTO-126.STEPTO-126X.STEPTO-220.STEPTO-247.STEPTO-252-3L.STEPTOSHIBA_11-4C1.STEPTSSOP-8.STEPTSSOP14-BOTTON.STEPTSSOP14.STEPTSSOP28.STEPUSB-A.STEPUSB-B.STEPWT.STEP

    标签: 芯片 dip sot soic qfp 电阻 电容 二极管 封装

    上传时间: 2021-11-21

    上传用户:XuVshu