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Screen 的代码
lcd_320x240.c
/*
copyright(c) 2006, ShenZhen uCdragon Technology Co., Ltd.
All rights reserved.
file: lcd_320x240.c
description: test Samsung's 3.5" Color TFT-LCD LTV350QV-F05.
console.c
#include "tdestr.h"
#include "common.h"
#include "define.h"
#include "tdefunc.h"
#include
void video_config( struct vcfg *cfg )
{
#pragma pack( 1 )
tdecfg.h
#if defined( __MSC__ )
#define ASSEMBLE _asm
#else
#define ASSEMBLE asm
#endif
#define TRUE 1
#define FALSE 0
#define OK 0
#define ERROR
xcomppbm.h
#ifndef _XCOMPPBM_H_
#define _XCOMPPBM_H_
#ifdef __cplusplus
extern "C" {
#endif
int x_compile_pbm ( /* Compile a planar bitmap to generate */
WORD logical_screen_width, /*
sdl-player.c
/**
* libFAD - Flash Animation Decode library
* Copyright (C) 2005-2006 VGSystem Technologies, Inc.
*
* libFAD is the legal property of its developers, whose names are too numerous
* to list here
103.txt
让窗体居中
在主窗体的Form_load()中的最前面加入下列代码:
Dim X0 As long
Dim Y0 As Long
'让窗体居中
X0 = Screen.Width
Y0 = Screen.Height
X0 = (X0 - Me.Width) / 2
Y0 = (Y0 - Me.Height) / 2
Me.Move X0, Y0
lpc2000_can_driver.c
/**************************************************************************
* FILENAME: LPC2000_CAN_Driver.c *
*
sdl_pixels.cpp
#include
#include /* 僄儞僨傿傾儞偵埶懚偟側偄 24bpp 儌乕僪偺帪偵巊傢傟傞 */
#include "SDL_Draw.h"
#include
typedef struct point_st{
int x, y;
} point_t;
static void SDL_PutPixe
cbdraw.h
/////////////
// CBDraw.h : v0032
// Written by : Liu Gang
// Compiler : Microsoft Visual C++ 4.0 & DirectX
// Library : DDraw.Lib
// Copyright (C) : 1996 WayAhead Corporation
// v0010 :
main.prg
* -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
* 文件名: MAIN.PRG(主文件)