代码搜索:Geometry

找到约 4,837 项符合「Geometry」的源代码

代码结果 4,837
www.eeworm.com/read/393211/8304588

m rwg2.m

function []=rwg2 %RWG2 Geometry calculations - all Chapters % Uses the mesh file from RWG1, mesh1.mat, % as an input. % % Creates the following parameters of the RWG edge elements: % %
www.eeworm.com/read/393211/8304591

m rwg1.m

function []=rwg1 %RWG1 Geometry calculations - all Chapters % Uses the structure mesh file, e.g. platefine.mat, % as an input. % % Creates the RWG edge element for every inner edge of %
www.eeworm.com/read/393211/8304655

m rwg2.m

function []=rwg2 %RWG2 Geometry calculations - all Chapters % Uses the mesh file from RWG1, mesh1.mat, % as an input. % % Creates the following parameters of the RWG edge elements: % %
www.eeworm.com/read/393211/8304668

m rwg1.m

function []=rwg1 %RWG1 Geometry calculations - all Chapters % Uses the structure mesh file, e.g. platefine.mat, % as an input. % % Creates the RWG edge element for every inner edge of %
www.eeworm.com/read/270032/11051030

h ggems.h

/* * GGems.h (GraphicsGems.h) * Version 1.0 - Andrew Glassner * from "Graphics Gems", Academic Press, 1990 */ #ifndef GG_H #define GG_H 1 /*********************/ /* 2d geometry types */ /***
www.eeworm.com/read/412483/11198136

txt temporalcoherence.txt

> Hi John, > > I know I'll forget to tell you this if I don't write it right now.... > > >(2) How is the receiving geometry for the shadow decided? > > I wrote about an LSS-test but actually p
www.eeworm.com/read/100861/15863603

h projector.h

/* The Projector is a class for describing the projection from 3D viewspace to 2D screen-space. */ #ifndef _PROJECTOR_H #define _PROJECTOR_H #include "geometry_supplement.h" struct P
www.eeworm.com/read/392021/8367030

c stat.c

/* stat.c - contains all statistics that are collected for qhull see README and stat.h copyright (c) 1993-1995, The Geometry Center */ #include "qhull_a.h" #if qh_QHpointer qhstatT *qh_qhsta
www.eeworm.com/read/284612/8913569

txt readme.txt

Author: Martin Fleisz E-mail: martin.fleisz@kabsi.at Game Programming Gems 6 - Adaptive Binary Tree sample code This Visual C++ project loads the geometry data of one or more .ply files, crea
www.eeworm.com/read/284612/8913606

txt data_readme.txt

Author: Martin Fleisz E-mail: martin.fleisz@kabsi.at Game Programming Gems 6 - Adaptive Binary Tree sample code This Visual C++ project loads the geometry data of one or more .ply files, crea