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Camera 的代码
skey.h
#pragma once
#include
#include
#include "Camera.h"
class CSkey
{
public:
struct SkyBox
{
float x, y, z;
float u,v;
enum FVF
{
FVF_Flags = D3DFVF_XYZ |D3D
res.h
#define ID_HINT_WAITING 0
#define ID_HINT_CAMERA_VIEW 1
#define ID_HINT_BONUS_WAITING 2
#define ID_HINT_POWER 3
#define ID_HINT_DIRECTION 4
#define ID_HINT_ROLLING 5
#define ID_HINT_REPLAY 6
#define I
scene_view.h
#include "graph.h"
#include "d3d_app.h"
#include "d3dmath.h"
#include "camera.h"
#ifndef TAG_SCENE_VIEW
#define TAG_SCENE_VIEW
struct ATTRIB_VERTEX
{
D3DXVECTOR3 p;
D3DVALUE u,v;
sccb.c
// OmniVision Serial Camera Control Bus (SCCB) Functional File.
#include
#include
sbit SIO_C=P0^0;
sbit SIO_D=P0^1;
//sbit SIO_D=P1^2;
void nops(void)
{
_nop_();
d3dinit.h
#pragma once
#include "header.h"
#include "Camera.h"
#include "SkyBox.h"
class CD3DInit
{
private:
LPDIRECT3D9 g_pD3D; //--Direct3D对象指针
LPDIRECT3DDEVICE9 g_pd3d
scat.scf
;130、200万像素摄相头scat文件
SDRAM_LOAD 0x20000000 0x1000000
{
Camera_SDK.bin 0x20000000
{
init.o (Init, +First)
regioninit.o(Macros)
}
SDRAM_NEXT +0x0
{
* (+RO)
}
SDRAM_SYS_M
scat.scf
;130、200万像素摄相头scat文件
SDRAM_LOAD 0x20000000 0x1000000
{
SFC_Camera_SDK.bin 0x20000000
{
init.o (Init, +First)
regioninit.o(Macros)
}
SDRAM_NEXT +0x0
{
* (+RO)
}
SDRAM_S
kconfig
config USB_ET61X251
tristate "USB ET61X[12]51 PC Camera Controller support"
depends on USB && VIDEO_V4L1
---help---
Say Y here if you want support for cameras based on Etoms ET61X151
or ET61X
dlt.m
function [pos,foc,u0,v0,b1,b2]=dlt(sys,data)
%DLT Direct linear transform, which calculates the initial camera
%parameters for nonlinear optimization.
%
%Usage:
% [pos,foc,u0,v0,b1,b2] = d