buttonrecord.html

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<DL>
<DT><B>See Also:</B><DD><A HREF="../../../../constant-values.html#com.anotherbigidea.flash.structs.ButtonRecord.BUTTON_HITTEST">Constant Field Values</A></DL>
</DL>
<HR>

<A NAME="BUTTON_DOWN"><!-- --></A><H3>
BUTTON_DOWN</H3>
<PRE>
public static final int <B>BUTTON_DOWN</B></PRE>
<DL>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../../constant-values.html#com.anotherbigidea.flash.structs.ButtonRecord.BUTTON_DOWN">Constant Field Values</A></DL>
</DL>
<HR>

<A NAME="BUTTON_OVER"><!-- --></A><H3>
BUTTON_OVER</H3>
<PRE>
public static final int <B>BUTTON_OVER</B></PRE>
<DL>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../../constant-values.html#com.anotherbigidea.flash.structs.ButtonRecord.BUTTON_OVER">Constant Field Values</A></DL>
</DL>
<HR>

<A NAME="BUTTON_UP"><!-- --></A><H3>
BUTTON_UP</H3>
<PRE>
public static final int <B>BUTTON_UP</B></PRE>
<DL>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../../constant-values.html#com.anotherbigidea.flash.structs.ButtonRecord.BUTTON_UP">Constant Field Values</A></DL>
</DL>
<HR>

<A NAME="flags"><!-- --></A><H3>
flags</H3>
<PRE>
protected int <B>flags</B></PRE>
<DL>
<DL>
</DL>
</DL>
<HR>

<A NAME="id"><!-- --></A><H3>
id</H3>
<PRE>
protected int <B>id</B></PRE>
<DL>
<DL>
</DL>
</DL>
<HR>

<A NAME="layer"><!-- --></A><H3>
layer</H3>
<PRE>
protected int <B>layer</B></PRE>
<DL>
<DL>
</DL>
</DL>
<HR>

<A NAME="matrix"><!-- --></A><H3>
matrix</H3>
<PRE>
protected <A HREF="../../../../com/anotherbigidea/flash/structs/Matrix.html" title="class in com.anotherbigidea.flash.structs">Matrix</A> <B>matrix</B></PRE>
<DL>
<DL>
</DL>
</DL>

<!-- ========= CONSTRUCTOR DETAIL ======== -->

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<A NAME="ButtonRecord(int, int, com.anotherbigidea.flash.structs.Matrix, int)"><!-- --></A><H3>
ButtonRecord</H3>
<PRE>
public <B>ButtonRecord</B>(int&nbsp;id,
                    int&nbsp;layer,
                    <A HREF="../../../../com/anotherbigidea/flash/structs/Matrix.html" title="class in com.anotherbigidea.flash.structs">Matrix</A>&nbsp;matrix,
                    int&nbsp;flags)</PRE>
<DL>
</DL>
<HR>

<A NAME="ButtonRecord(com.anotherbigidea.io.InStream, int)"><!-- --></A><H3>
ButtonRecord</H3>
<PRE>
protected <B>ButtonRecord</B>(<A HREF="../../../../com/anotherbigidea/io/InStream.html" title="class in com.anotherbigidea.io">InStream</A>&nbsp;in,
                       int&nbsp;firstByte)
                throws java.io.IOException</PRE>
<DL>
<DL>

<DT><B>Throws:</B>
<DD><CODE>java.io.IOException</CODE></DL>
</DL>

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<B>Method Detail</B></FONT></TH>
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<A NAME="getCharId()"><!-- --></A><H3>
getCharId</H3>
<PRE>
public int <B>getCharId</B>()</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="getLayer()"><!-- --></A><H3>
getLayer</H3>
<PRE>
public int <B>getLayer</B>()</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="getMatrix()"><!-- --></A><H3>
getMatrix</H3>
<PRE>
public <A HREF="../../../../com/anotherbigidea/flash/structs/Matrix.html" title="class in com.anotherbigidea.flash.structs">Matrix</A> <B>getMatrix</B>()</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="getFlags()"><!-- --></A><H3>
getFlags</H3>
<PRE>
public int <B>getFlags</B>()</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="isHitTest()"><!-- --></A><H3>
isHitTest</H3>
<PRE>
public boolean <B>isHitTest</B>()</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="isDown()"><!-- --></A><H3>
isDown</H3>
<PRE>
public boolean <B>isDown</B>()</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="isOver()"><!-- --></A><H3>
isOver</H3>
<PRE>
public boolean <B>isOver</B>()</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="isUp()"><!-- --></A><H3>
isUp</H3>
<PRE>
public boolean <B>isUp</B>()</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="setCharId(int)"><!-- --></A><H3>
setCharId</H3>
<PRE>
public void <B>setCharId</B>(int&nbsp;id)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="setLayer(int)"><!-- --></A><H3>
setLayer</H3>
<PRE>
public void <B>setLayer</B>(int&nbsp;layer)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="setMatrix(com.anotherbigidea.flash.structs.Matrix)"><!-- --></A><H3>
setMatrix</H3>
<PRE>
public void <B>setMatrix</B>(<A HREF="../../../../com/anotherbigidea/flash/structs/Matrix.html" title="class in com.anotherbigidea.flash.structs">Matrix</A>&nbsp;matrix)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="setFlags(int)"><!-- --></A><H3>
setFlags</H3>
<PRE>
public void <B>setFlags</B>(int&nbsp;flags)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="read(com.anotherbigidea.io.InStream)"><!-- --></A><H3>
read</H3>
<PRE>
public static java.util.Vector <B>read</B>(<A HREF="../../../../com/anotherbigidea/io/InStream.html" title="class in com.anotherbigidea.io">InStream</A>&nbsp;in)
                             throws java.io.IOException</PRE>
<DL>
<DD>Read a button record array
<P>
<DD><DL>

<DT><B>Throws:</B>
<DD><CODE>java.io.IOException</CODE></DL>
</DD>
</DL>
<HR>

<A NAME="write(com.anotherbigidea.io.OutStream, java.util.Vector)"><!-- --></A><H3>
write</H3>
<PRE>
public static void <B>write</B>(<A HREF="../../../../com/anotherbigidea/io/OutStream.html" title="class in com.anotherbigidea.io">OutStream</A>&nbsp;out,
                         java.util.Vector&nbsp;records)
                  throws java.io.IOException</PRE>
<DL>
<DD>Write a button record array
<P>
<DD><DL>

<DT><B>Throws:</B>
<DD><CODE>java.io.IOException</CODE></DL>
</DD>
</DL>
<HR>

<A NAME="write(com.anotherbigidea.io.OutStream)"><!-- --></A><H3>
write</H3>
<PRE>
protected void <B>write</B>(<A HREF="../../../../com/anotherbigidea/io/OutStream.html" title="class in com.anotherbigidea.io">OutStream</A>&nbsp;out)
              throws java.io.IOException</PRE>
<DL>
<DD><DL>

<DT><B>Throws:</B>
<DD><CODE>java.io.IOException</CODE></DL>
</DD>
</DL>
<HR>

<A NAME="toString()"><!-- --></A><H3>
toString</H3>
<PRE>
public java.lang.String <B>toString</B>()</PRE>
<DL>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE>toString</CODE> in class <CODE>java.lang.Object</CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
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